Chance Cards: A Quick Gambler's Guide

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quasim:
My teen who is very interested in nature just got a chancecard that he and his buddy had a bug collection at work, and some bugs labels were incorrect. Question: Should he correct the labels himself or tell the friend? I chose that he tells his friend and got an interest-decrease because "his very sensitive co-worker starts yelling at him and accuses him of perfectionism". LOL

Ellatrue:
Quote from: J. M. Pescado on 2008 March 01, 10:17:21

Such impatience. Can't I get to PLAY the damn thing first? In Free Time, odds are far less important because of the 80% chance card perk, meaning ANY option you choose is favorable and it strictly comes down to gambling for the best payout, even if the odds were formerly shit.


Still waiting on the Seasons career chance card infos. Can someone more awesome than me please take a look?

Kyna:
The odds for the Seasons careers are in the first post in this thread.  The results of the Seasons chance cards can be found at Snooty Sims.

I do have a couple of questions about the 80% chance card perk.

- Does it only apply to career chance cards?  Or does it also apply to hobby chance cards?
- How does it affect the 85%/14% chance cards?  Do the odds for those stay at 85%/14%, or does having the perk mean you have less chance of being right on those cards?

J. M. Pescado:
Quote from: Kyna on 2008 April 23, 01:25:43

- Does it only apply to career chance cards?  Or does it also apply to hobby chance cards?
Have not checked.

Quote from: Kyna on 2008 April 23, 01:25:43

- How does it affect the 85%/14% chance cards?  Do the odds for those stay at 85%/14%, or does having the perk mean you have less chance of being right on those cards?
With chance cards that offer odds better than 80%, your odds are actually worsened, by default. If there's a custom career that has a 100% or 0% card (meaning there is ONE true answer, the others are wrong!), you can actually fail it as a result. One of the Awesomeshinies fixes this so it will not worsen your odds and acts as a buffer-save instead.

Ellatrue:
Thanks for the link, Kyna, my main concern isn't with the straight odds themselves, but with whether it is worth the risk at all. I don't mind my sims losing money, or even a skill point, but having a sim fired from a high level job for a stupid chance card makes me furious. Without knowing the risk, it just isn't worth playing.

Interesting, btw, that so many of the adventurer career cards truly suck. It looks like the only good ones are:
grilled cheese forever, enter the cave, hard to starboard, condescension, at least in terms of the choices with acceptable risks v. rewards. Lots of opportunities to be fired, including the second level to the top.

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