Chance Cards: A Quick Gambler's Guide
Berney:
Forgive me for my incompetence, but what is the 50-90 rule?
J. M. Pescado:
Quote from: Berney on 2008 March 01, 16:00:11
Forgive me for my incompetence, but what is the 50-90 rule?
The 50-90 rule states that in a situation with a 50% chance of success, there is a 90% chance of failure. In a situation with a 90% chance of success, there is a 50% chance of failure.
Karen:
Something weird I just realized about chance cards in FT: They have apparently tinkered with the chance cards of some of the long-established careers, to make them relevant to the enthusiasms. I have a Sim in Business career who happens to have 4 points in Music/Dance. He rolled a chance card that said something like "Matthew (my Sim) is chatting with a coworker about music. <blah blah blah>." I don't recall what the choices were, but the (positive) response was, "Matthew invites his new friend over!"
I also saw another chance card for a different career (NOT one of the new FT careers) where the penalty for guessing wrong was the loss of enthusiasm points (not skill points) in two different categories.
Have they actually replaced the existing career chance cards with new ones, or are these in addition to the usual chance cards that have always been there? Does anybody know for sure?
Karen
Kyna:
They appear to be new cards related to the hobbies, they do not replace the existing career chance cards. I posted earlier in this thread:
Quote from: Kyna on 2008 February 29, 23:24:29
I noticed that my sims (including a teen) are getting chance cards while at work/school based on their hobbies. I had one where I ignored the work chance card, and they immediately got a hobby one.
V:
I had a teen criminal get the chance card about whether or not he should help out with the office party decorations. Neither option worked out since the girl who usually does the decorations got mad at him either way. But I was still more focused on how odd it was that a criminal was going to have to worry about office parties.
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