Factoids and Statistics on Skill Gaining
J. M. Pescado:
Oh, you mean enthusiasms. That is not the same as a skill. Rates for those tend to vary widely. Gain rates on hobby enthusiasm has not been compiled in a document at this time, and it is unlikely I will bother, since they are unimportant. Nothing of importance depends on optimizing them and they will, by default, quickly decay back to nothingness.
jsalemi:
Yea, that's what I meant -- terrible choice of words on my part. I actually kind of do wish they had some kind of importance, other than potentially killing your sim since they forget to do things like eat while they're in the zone.
J. M. Pescado:
Well, I added a motive-display informator. So now you can see if the Zone effect actually does anything anywhere.
virgali:
Awww... what happened to the cool and scary Necromancy picture? Or isn't it loading for me?
Anyways I was wonder which of the bonuses "stack" for skilling. It's been a while since I played Bon Voyage so sorry if I say anything innacurate. So let's say I've been on vacation and a chose that reward that let's you skill faster. It's fall and that gives me another skilling bonus. My sim is a knowledge sim and has aspiration points spent in that "you learn things faster thing (Eureka?)". Before sending my sim to skill I let her wear the "thinking cap".
Do all of these bonuses stack? And if they don't, which bonuses do stack?
mitchellcjs:
All of those bonuses stack. (I actually did that, but I included the Far East collection thing.)
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