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Author Topic: Sims 1 for Sims 2  (Read 46222 times)
ZephyrZodiac
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Re: Sims 1 for Sims 2
« Reply #25 on: 2006 January 20, 03:49:55 »
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Thanks, (I misread and thought by Max3D you meant a website)
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Zephyr Zodiac
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Re: Sims 1 for Sims 2
« Reply #26 on: 2006 January 20, 03:58:38 »
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I did go to the Max3D site but it's a paysite.  Me no like them!
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I went outside once...the graphics were shit.
ZephyrZodiac
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Re: Sims 1 for Sims 2
« Reply #27 on: 2006 January 20, 04:02:53 »
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I found a link to it at MTS2, but all I got was a blank page!  And I found pics of the counters, but I couldn't actually find them!  The search system at MTS2 sucks!
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Zephyr Zodiac
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Re: Sims 1 for Sims 2
« Reply #28 on: 2006 January 20, 04:32:52 »
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Sorry ZZ, I went there again and did this. Downloads, Buy Mode, By Function, Surfaces and found it on Page 8.  Good luck.
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cheriem
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Re: Sims 1 for Sims 2
« Reply #29 on: 2006 January 20, 05:41:49 »
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Thank you for the link to the staircases.  I downloaded them and will see how well they work for me.  I appreciate the help.
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ZephyrZodiac
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Re: Sims 1 for Sims 2
« Reply #30 on: 2006 January 20, 08:39:11 »
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Thanks, flowerchile - I found them, but typical of MTS2, they were on Page 6 when I got there!!!
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Zephyr Zodiac
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Re: Sims 1 for Sims 2
« Reply #31 on: 2006 January 20, 10:51:21 »
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Sim Estates has all the TS1 lots and families, if you're interested....
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flowerchile
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Re: Sims 1 for Sims 2
« Reply #32 on: 2006 January 20, 12:14:57 »
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Sim Estates has all the TS1 lots and families, if you're interested....
I'm going for a visit very soon.  Thanks.
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Trubble
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Re: Sims 1 for Sims 2
« Reply #33 on: 2006 January 20, 12:21:20 »
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You know what I miss? The whacky statue from Livin' Large, the dude in the boxers brushing his teeth. That went in pretty much every bathroom. I was gonna make it but have been too busy.
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ZephyrZodiac
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Re: Sims 1 for Sims 2
« Reply #34 on: 2006 January 20, 15:19:40 »
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And it sometimes increased in value!

Does anyone else miss the flickering gas-lamps  and the ceiling chandeliers?  I hate how in Sims2 you can have wall candles, tables candelabra and the standing candelabra, but no matching ceiling chandelier to complete the look!
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Zephyr Zodiac
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Re: Sims 1 for Sims 2
« Reply #35 on: 2006 January 20, 15:23:47 »
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And don't forget ceiling fans.  I used to have them in almost every room. 
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ZephyrZodiac
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Re: Sims 1 for Sims 2
« Reply #36 on: 2006 January 20, 15:31:47 »
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There was so much more choice in Sims1!  The medieval torches which really made your goth kitchen look .....gothic!
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Zephyr Zodiac
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Re: Sims 1 for Sims 2
« Reply #37 on: 2006 January 20, 16:38:51 »
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ZZ, thank you for the nice picture.  Grin Grin

Do you know that you can download from http://www.simestates.com for free, all the TS1 families?

Thanks to klapaucius for the link...Smiley

I already downloaded Michael Bachleor,  the Roomies, and the Meshugas.
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MissDoh
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Re: Sims 1 for Sims 2
« Reply #38 on: 2006 January 20, 17:03:22 »
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I did saw on the Sims 2 exchange that someone redone all the houses that where in Sims 1.

You have to search for them by address.  Like example:  9 Sim Lane
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ZephyrZodiac
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Re: Sims 1 for Sims 2
« Reply #39 on: 2006 January 20, 18:29:07 »
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ZZ, thank you for the nice picture.  Grin Grin

Do you know that you can download from http://www.simestates.com for free, all the TS1 families?

Thanks to klapaucius for the link...Smiley

I already downloaded Michael Bachleor,  the Roomies, and the Meshugas.

I've been rather busy too!  It's a great site - just hate having to go through File Planet every time, but I guess that's how they manage to keep it free!

Klaupicius, I second Gali - thank you so much for the link!
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Zephyr Zodiac
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Re: Sims 1 for Sims 2
« Reply #40 on: 2006 January 20, 20:42:08 »
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You know what I miss? The whacky statue from Livin' Large, the dude in the boxers brushing his teeth. That went in pretty much every bathroom. I was gonna make it but have been too busy.

I used to have that guy in about half my houses. If you ever do make it, let us know!
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Kristalrose
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Re: Sims 1 for Sims 2
« Reply #41 on: 2006 January 20, 23:11:36 »
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I miss gardening, baking breads, churning butter and wine, and selling honey.  All of that came with the later EP's, Unleashed and MM, I think.  I also liked making the gnomes with the bench and then bringing them to life and watching them get drunk in the wine vat.   Cheesy  I guess that some of this will be possible with OFB, namely baking bread and making objects for sale.  But I really missed being able to make a country community and having farms. 
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BlueSoup
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Re: Sims 1 for Sims 2
« Reply #42 on: 2006 January 21, 01:18:40 »
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I was never able to get the gnomes to come to life.  But I didn't really try either.  And on the subject of farms, if the new survery is to be taken at face value, then the EP after OFB will have to do with farms.
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Re: Sims 1 for Sims 2
« Reply #43 on: 2006 January 21, 01:55:20 »
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I think Makin Magic was actually one of my favourite expansion packs - I too loved matching the ingredients and actually creating a dish as opposed to just clicking on the fridge.  Loved the wine vat & also the stage where your sims would perform magic tricks. 

I didn't like unleashed too much - it got really old really quick especially the rabbits & gophers - yuck!!!  I never grew carrots & stuff on my lots as the animals would drive me positively batty. 

Ah, good days, good times...
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J. M. Pescado
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Re: Sims 1 for Sims 2
« Reply #44 on: 2006 January 21, 01:57:07 »
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I didn't like unleashed too much - it got really old really quick especially the rabbits & gophers - yuck!!!  I never grew carrots & stuff on my lots as the animals would drive me positively batty.
I never got around to those expansions, but it seems to be like the main point of growing things like lettuce and carrots *IS* to attract rabbits. Rabbits, after all, taste a hell of a lot better. Mmmm. Rabbit.
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vilia
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Re: Sims 1 for Sims 2
« Reply #45 on: 2006 January 21, 02:06:41 »
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I never got around to those expansions, but it seems to be like the main point of growing things like lettuce and carrots *IS* to attract rabbits. Rabbits, after all, taste a hell of a lot better. Mmmm. Rabbit.

The problem was they didn't let you eat the rabbits or gophers.  Your pets got skills and you got a ball of fluff that you had to dispose of.  Roasting vermin on a spit and letting you givie the leftovers to the pet would have been noice.
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Simsbaby
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Re: Sims 1 for Sims 2
« Reply #46 on: 2006 January 21, 04:36:55 »
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I was never able to get the gnomes to come to life.  But I didn't really try either.  And on the subject of farms, if the new survery is to be taken at face value, then the EP after OFB will have to do with farms.
I remember I read on the bbs that they are going to make each aspiration a expansion pack. University was knowledge, Nightlife was eather popularity or whatever came with it, Open For Business is Fortune, and the new one is family. Makes sense when you think about it.
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ZephyrZodiac
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Re: Sims 1 for Sims 2
« Reply #47 on: 2006 January 21, 04:46:44 »
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If so, maybe they should do something about those missing LTWs!  Without more LTWs, each EP is going to just get more and more boring since the sims will have no more varied ambitions than they had in the base game!
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Zephyr Zodiac
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Re: Sims 1 for Sims 2
« Reply #48 on: 2006 January 21, 06:09:04 »
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I remember I read on the bbs that they are going to make each aspiration a expansion pack. University was knowledge, Nightlife was eather popularity or whatever came with it, Open For Business is Fortune, and the new one is family. Makes sense when you think about it.

So far it seems to fit, but that doesn't mean that's necessarily what they're doing.  I don't believe anything I read on the BBS; all those people are full of crap.
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J. M. Pescado
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Re: Sims 1 for Sims 2
« Reply #49 on: 2006 January 21, 06:15:55 »
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University was popularity. Knowledge sims actually suffer quite horribly in Uni, since they can't get their customary skillpoint wants at all. NL was Pleasure, they actually made an entirely new aspiration just for it. OFB? Who knows? Who cares? NOT ME!
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