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TS2: Burnination
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Pedestrian portal problem?
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Topic: Pedestrian portal problem? (Read 2673 times)
SciBirg
Garrulous Gimp
Posts: 329
Pedestrian portal problem?
«
on:
2005 December 25, 16:35:46 »
On one of my campus lots (Greek house) the controllable sims are unable to walk off the lot. They will just throw a fit and stomp their feet and then go do something else. The NPC's and Townies have no problem strangely enough. The car portals, both service and ownable, have no problem either.
Anyone have any suggestions of how to fix this?
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INTJ
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26287
Re: Pedestrian portal problem?
«
Reply #1 on:
2005 December 25, 19:29:13 »
Perhaps a stuck kicky bag is in the way? Try blasting the area around the portal with stuck object removers (Save first in case you blow up the portal).
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
SciBirg
Garrulous Gimp
Posts: 329
Re: Pedestrian portal problem?
«
Reply #2 on:
2005 December 25, 20:33:23 »
Ok I will do that. I checked the FFS Lot debugger and nothing showed up but as you said before sometimes that is not enough.
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INTJ
SciBirg
Garrulous Gimp
Posts: 329
Re: Pedestrian portal problem?
«
Reply #3 on:
2005 December 26, 02:44:41 »
Found the problem.
There was a garden gate on the tile next to the portal and apparently that was too close.
I just deleted the gate normally and everything is working well.
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INTJ
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