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Author Topic: Nightlife Romancemod in /ffs/nl/test/  (Read 3213 times)
Dolphin
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Nightlife Romancemod in /ffs/nl/test/
« on: 2005 December 11, 00:44:27 »
THANKS THIS IS GREAT

I've noticed that the romancemod has shown back up in http://www.moreawesomethanyou.com/ffs/nl/test/.  I'm interested in helping out testing it... how is it different from the pre-nightlife version?  Has it been updated with just the old functionality so as not to conflict with Nightlife, or does it do things differently now that we have Maxis' version of chemistry?

(After all, I won't be very helpful testing it if I don't know what it is supposed to do.  Smiley)
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J. M. Pescado
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Re: Nightlife Romancemod in /ffs/nl/test/
« Reply #1 on: 2005 December 11, 06:34:12 »
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That's part of what you're testing also. Because I don't really know what it's supposed to do either.
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gali
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Re: Nightlife Romancemod in /ffs/nl/test/
« Reply #2 on: 2005 December 11, 07:10:18 »
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If I remeber well, the romance mod reduces the level of the jelousy, so your partner won't jump up and slap you, each flirt you initiate with other sim in front of him.

I tried it only once, but didn't like the indifference of the spouse, to see her husband flirting. I do mind when husbands are fooling around.  Something like partly "nojelousyatall".

...not sure...
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jrd
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Re: Nightlife Romancemod in /ffs/nl/test/
« Reply #3 on: 2005 December 12, 10:40:38 »
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One issue with this mod is that you cannot ask people on a date. The only dates which work are the gypsy ones.
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crammyboy
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Re: Nightlife Romancemod in /ffs/nl/test/
« Reply #4 on: 2005 December 13, 18:16:25 »
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I Think the bug is in the "Group - Date - Accept/Reject?"

Line 20 (0x0014) should be

     0014 : 001A : 0103090000121F08000000000000 : 01 : 0015 : 001A
[prim 0x001A] Relationship (var 0x01 ("UI Flags/Ownership Value") of Param 0x0000 to My person data 0x001F)
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