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Author Topic: Mod errors  (Read 8439 times)
BloodyKitty
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Mod errors
« on: 2013 November 16, 19:59:22 »
THANKS THIS IS GREAT

Okay so a few days ago I believe, after installing OFB I had decided to put in the ol good mods from Sims Wardrobe like customer limit adjuster, Timeclock, and customer selector.. and not to long after is where I began to have issues.. well more so after playing on the lot of the Tinker family and placing the customer selector down and fixing up who should come and who shouldn't. I am not positive but I feel like once I clock NOT on npcs, downtownies, and townies that's when I began to get the error logs of like:

An object error occurred in object "Controller - CLP - Community Lot - Populator" #364,
Error: Stack number out of range
The stack trace is saved in
"C:/Users/Kelly/Documents/EA Games/The Sims 2/Logs/ObjectError_N001_t424128.txt".

and then like a name like 'stuart' or a premade sim like 'jodie' but without the title of "Controller - CLP - Community Lot - Populator"

So I downloaded the hack conflicter program from Simswardrobe and it worked half-way because before sims weren't even showing up when I opened the business lots for the day or night and now it seems like they are but the errors pop up.

With the hack conflictor the only two conflicts were the variable meal servers by MTS

I tried taking out all of the stuff by SW and still the errors popped up! Did I screw over my game?.. please help!

I added some of the files with the errors by the way, at least some of them.

* ObjectError_N001_t464183.txt (54.44 KB - downloaded 573 times.)
* ObjectError_N001_t464381.txt (65.19 KB - downloaded 490 times.)
* ObjectError_N001_t464610.txt (55.47 KB - downloaded 4372 times.)
* ObjectError_N001_t478871.txt (72.2 KB - downloaded 621 times.)
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Ichigo
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Re: Mod errors
« Reply #1 on: 2013 November 16, 20:40:01 »
THANKS THIS IS GREAT

"Sims weren't showing up?" Are you saying you had no customers, or no sims whatsoever? Your message is quite vague and is missing information so we can't really help you as is. I'm inclined to believe maybe your neighborhood/game was screwy already but the new downloads brought the issues to the surface.
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BloodyKitty
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Re: Mod errors
« Reply #2 on: 2013 November 16, 21:35:31 »
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Well I could invite them over but they don't shop so its more of a 'when I open my business ordeal they wouldn't show up' but after deleting the variable meal mod they showed up but the same errors kept going on. I'm sorry the information is vague, I don't know how else to explain or or what to say because that's basically what went on and stuff.. MTS wouldn't help so-- I guess maybe there's a tiny hope I'd have help here.
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Ichigo
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Re: Mod errors
« Reply #3 on: 2013 November 16, 22:13:37 »
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Test without your downloads folder, see if that changes anything.
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BloodyKitty
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Re: Mod errors
« Reply #4 on: 2013 November 16, 22:28:05 »
THANKS THIS IS GREAT

Well so far I'm slowly putting mods back in without the customer selector and all is going well, so once I get it all put in I'll report back and say if I have anymore errors.
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