Problem with a recent sims3pack

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Ellatrue:
Does it actually make a difference if we decrap it ourselves, or is that just considered a best practice in case it hasn't been done properly? I've been getting all my stuffs from torrents with pre-decrapped packages, and I don't think I've had any trouble so far.

HomeschooledByTards:
AFAIK, it's just best practice. I use previously decrapped Sims3Packs, so I can extract all the packages and use CCMagic to merge everything together (and delete shit I don't want, like HATS). No problems here.

virgali:
From what I hear it's best to decrap worlds yourself since a lot of people seem to have problems with pre-decrapped versions. I just see it as something less to worry about during troubleshooting.

jezzer:
It's always best to only share vanilla files because Pescado could discover a bug that occurs with a current version of Compressor and upload a new version to correct it, but people could be sharing files decrapified with an older, buggy version.  Also, even though we're nearing the end of TS3, suppose EA suddenly wises up and does something on their end that prevents decrapified store files from loading.  MATY would probably find a new method to make store content work, but you'd most likely still end up having to track down and download replacements if you didn't have the vanilla files to work from.

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