Sims fun meters/bars stay at halfway?
kamikazehigh:
So, for some reason, my sims' (any and all of them, be it a new neighborhood, previous saves, moving/evicting/etc.. with and without awesomemod) fun bars migrate to halfway and then stay there. Like, they can do fun things and it'll go up, but then back down to half, or they can mop and get it below half, but then it migrates up.
I've posted about this on the wonderful forums EA has provided, but I'm going out on a limb in hoping maybe someone here knows how to fix this? My game's fully patched (in fact this is probably because of a patch problem). I have LN, AMB AND WA.
I've been using Awesomemod since before the problem started, and moving all mods out of my sims folder didn't make the problem stop. You can read mine and other threads people have posted with this problem if you want: http://forum.thesims3.com/jforum/posts/list/631924.page
I'm just looking for a way to fix this even if that means through modding. I'm pretty rusty with modding since making objects in sims1 with codex and iff pencil, but I'm hoping maybe someone has knowledge of how moods and motives work for the game.
Madame Mim:
Quote from: kamikazehigh on 2013 January 05, 05:01:45
So, for some reason, my sims' (any and all of them, be it a new neighborhood, previous saves, moving/evicting/etc.. with and without awesomemod) fun bars migrate to halfway and then stay there. Like, they can do fun things and it'll go up, but then back down to half, or they can mop and get it below half, but then it migrates up.
I don't like mopping either.
Quote
I've posted about this on the wonderful forums EA has provided, but I'm going out on a limb in hoping maybe someone here knows how to fix this?
If you think EA's forums are wonderful I don't think you're going to be able to understand any answers that you might receive here.
Quote
I'm just looking for a way to fix this even if that means through modding.
Jeeze, you're generous, you'll even try modding hey?
jezzer:
Quote
My game's fully patched (in fact this is probably because of a patch problem).
If your game is fully patched, it's not a patching problem, because no one else is having it.
dragoness:
Uh.
I thought that was just standard behavior for that motive. It's always been that way in my game. It defaults to somewhere around 'meh', but you can push it up into the fun levels with moodlets and/or drag it down with stressful things.
Does it normally decay into stress without actually doing a boring/stressful action?
witch:
My sims' fun bars work the same way as any of their other bars, they can watch TV or play games or whatever until their bars are full, then the bars slowly decay until they do something fun again. Or the bars keep decaying if sims are doing something Not Fun.
Navigation
[0] Message Index
[#] Next page