TeMochkiN
Asinine Airhead
Posts: 13
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Hello! Can you create decrap version of "Store Content Patch 2.1"? I do not know why, but after decrapifying "Store Content Patch 2.1" by myself some items are becoming broken or disappeared in game.
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Sorry for my English
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kissing_toast
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Hello! Can you create decrap version of "Store Content Patch 2.1"? I do not know why, but after decrapifying "Store Content Patch 2.1" by myself some items are becoming broken or disappeared in game.
What items are breaking and/or disappearing? Maybe it's not PEBKAC.
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jezzer
Grammar Police
Posts: 4931
"Start a new thread" is the new "Search."
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Doesn't decrapping the patch file create duplicate entries with blank thumbnails in the catalog? Maybe that's what he's talking about.
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<soozelwoozel> Remember the days when jezzer used to have adorable pictures of ratties holding teddy bears as his avatar? Now it\\\'s all eyeless cave vagina spiders and despair.
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kissing_toast
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Before anyone says anything, I will be updating if needed tonight after class.
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Asmodeuseswife
Asinine Airhead
Posts: 18
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Sorry KT but was wondering if the fix also fixes it so as we are able to see the wallpaper patterns (The ones that come with the Tiny Prodigies Early Learning Center) in build mode, as they dont appear in the library and we are unable to recolour them?
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« Last Edit: 2013 February 22, 15:10:43 by Asmodeuseswife »
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phoenixc
Corpulent Cretin
Posts: 149
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On the download thread, someone has put the "Aurora Skies" GOLD version.
On EA site, this version contains another 2 premium content (besides the air balloon): - Local motion toddler walker and - Head start playpen.
These should be included somewhere in the your Fix ?... or are working without fix? (sorry for my english)
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The words are the soul image
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notouching
Feckless Fool
Posts: 284
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On the download thread, someone has put the "Aurora Skies" GOLD version.
On EA site, this version contains another 2 premium content (besides the air balloon): - Local motion toddler walker and - Head start playpen.
These should be included somewhere in the your Fix ?... or are working without fix? (sorry for my english)
The walker and playpen don't need a fix. The moodlets they provide are already available in KT's ccmerged.
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kissing_toast
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Sorry KT but was wondering if the fix also fixes it so as we are able to see the wallpaper patterns (The ones that come with the Tiny Prodigies Early Learning Center) in build mode, as they dont appear in the library and we are unable to recolour them? I'll look into it. Someone said that the Monte Vista roof pattern doesn't show up as well.
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Capitaine Marie
Horrible Halfwit
Posts: 374
Blonder Than You
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Are the newest fixes compatible with patch 1.50?
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I don't think I could ever stab someone. I mean, let's be honest. I can barely get the straw in the Capri Sun.
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kissing_toast
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Are the newest fixes compatible with patch 1.50?
I haven't had a chance to do those yet, or to see if they even need updating.
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coolkips
Asinine Airhead
Posts: 45
MATY is the BEST
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How about Content Patch v2.2? Why don't give alternate download like Content Patch v2.1... Thank for Hot Balloon fixed..
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_____________ 0,0 Always happy, keep trying & do the rest 0,0 _____________
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daisylee
Corpulent Cretin
Posts: 113
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I just downloaded and installed your newest ccmerged and the balloon problems I had are gone. Thank you. I still have a teppanyaki grill that does not work and resets sims. It worked for a while with a ccmerged from Nona, but does not work with the newer ccmerged packages. I see that it is not one of the items listed as fixed in the ccmerged information. If possible, when you have a chance are you able to fix it and add to the ccmerged? It would be appreciated.
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kissing_toast
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I just downloaded and installed your newest ccmerged and the balloon problems I had are gone. Thank you. I still have a teppanyaki grill that does not work and resets sims. It worked for a while with a ccmerged from Nona, but does not work with the newer ccmerged packages. I see that it is not one of the items listed as fixed in the ccmerged information. If possible, when you have a chance are you able to fix it and add to the ccmerged? It would be appreciated.
It's not listed because it's not broken, so no, it's not possible.
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daisylee
Corpulent Cretin
Posts: 113
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I and other people have been unable to do anything but the tricks and if we select to make something the sim resets. When it first came out we were able to use a ccmerged by Nona and that solved the problem. Now that I am using a newer ccmerged, the grill no longer works again. That is why I was hoping it could be included in the ccmerged here.
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kissing_toast
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I and other people have been unable to do anything but the tricks and if we select to make something the sim resets. When it first came out we were able to use a ccmerged by Nona and that solved the problem. Now that I am using a newer ccmerged, the grill no longer works again. That is why I was hoping it could be included in the ccmerged here.
But it works in my game and there's no band wagon of other complaints that it's not working. I don't know what else to tell you without sounding like a dick.
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daisylee
Corpulent Cretin
Posts: 113
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If you want to read this, here is an example of a thread with reports that the grill was not working. The solution that worked for some of us was to use the ccmerged file provided by Nona. That is why I thought that if the grill were included in the ccmerged file here that it might work again. http://forum.thesims3.com/jforum/posts/list/605535.pageIt is not a game deal-breaker by any means, but if it is possible to include it in the ccmerged file here when next updated it might help. Thanks. Edit: Someone was kind enough to give me a heads up that Nona has updated her ccmerged file. I will get that and see if it makes a difference. Edit: The sims still reset and cannot use the grill to cook.
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« Last Edit: 2013 February 26, 11:56:33 by daisylee »
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kissing_toast
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If you want to read this, here is an example of a thread with reports that the grill was not working. The solution that worked for some of us was to use the ccmerged file provided by Nona. That is why I thought that if the grill were included in the ccmerged file here that it might work again. http://forum.thesims3.com/jforum/posts/list/605535.pageIt is not a game deal-breaker by any means, but if it is possible to include it in the ccmerged file here when next updated it might help. Thanks. Edit: Someone was kind enough to give me a heads up that Nona has updated her ccmerged file. I will get that and see if it makes a difference. Edit: The sims still reset and cannot use the grill to cook. The grill isn't listed in the ccmerged buff conflicts section because it has no new buffs, but it does fall under the "Recipes for Store Stuff" part so it is included in the ccmerged I provide. If you are using a decrapped version of the grill you also need the decrapped fixes mod as well, that can cause resetting. And are you sure you don't have an old ccmerged somewhere that is overriding the new one?
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notouching
Feckless Fool
Posts: 284
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If you want to read this, here is an example of a thread with reports that the grill was not working. The solution that worked for some of us was to use the ccmerged file provided by Nona. That is why I thought that if the grill were included in the ccmerged file here that it might work again. http://forum.thesims3.com/jforum/posts/list/605535.pageIt is not a game deal-breaker by any means, but if it is possible to include it in the ccmerged file here when next updated it might help. Thanks. Edit: Someone was kind enough to give me a heads up that Nona has updated her ccmerged file. I will get that and see if it makes a difference. Edit: The sims still reset and cannot use the grill to cook. You probably have a problem with a ccmerged.package hiding somewhere, as KT has suggested. Try removing your mods folder and testing the grill (with a working ccmerged).
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Freddy
Tasty Tourist
Posts: 4
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Updated for 1.50.
@KT: Thank you for the update! Everything works perfectly, I tested all the premium content. Every item has its moodlets and interactions. Would you please upload Store Content Patch 2.2 (.package file)? I need it to get my MV wedding cake fixed Thank you for the other fixes!
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Asmodeuseswife
Asinine Airhead
Posts: 18
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Sorry KT but was wondering if the fix also fixes it so as we are able to see the wallpaper patterns (The ones that come with the Tiny Prodigies Early Learning Center) in build mode, as they dont appear in the library and we are unable to recolour them? I'll look into it. Someone said that the Monte Vista roof pattern doesn't show up as well. I've updated all the fixes KT and still the wall patterns and Monte Vista roof are missing. Wasn't sure if you were aware of this.
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Freddy
Tasty Tourist
Posts: 4
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Sorry KT but was wondering if the fix also fixes it so as we are able to see the wallpaper patterns (The ones that come with the Tiny Prodigies Early Learning Center) in build mode, as they dont appear in the library and we are unable to recolour them? I'll look into it. Someone said that the Monte Vista roof pattern doesn't show up as well. I've updated all the fixes KT and still the wall patterns and Monte Vista roof are missing. Wasn't sure if you were aware of this. Yes, I updated all of them too and they're still missing. @KT: Thanks for uploading Store Content Patch 2.2
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kalil
Tasty Tourist
Posts: 2
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I downloaded the Decrap Fixes file and placed it in my overrides folder and everything works perfectly, until my sims go to Woohoo then the game crashes. I use Twallan's Woohooer, does this affect me using the Decrap fix??
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daisylee
Corpulent Cretin
Posts: 113
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Thank you for the replies about the grill. I am pretty sick now, but when feeling better will play with this a bit more and see if something will work.
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