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Author Topic: KT's Store Fixes (updated 11.02.2013)  (Read 1891463 times)
Anach
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #300 on: 2012 July 11, 02:08:32 »
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Just an FYI.All my stuff is decrapified, and installed via the launcher. I did not decrapify my ccmerged, nor am I using the one provided here, and yet all my premium store content works perfectly fine.
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RebelRed
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #301 on: 2012 July 12, 00:54:03 »
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All my decrapped arr'ed stuff worked fine until one day it just up and didn't.  The fryer was fine, my magic stuff was fine, and then suddenly things started removing themselves from my game and everything went to hell.  Fuck if I know what the hell I did.  I think I'll just continue to blame EA, because with them hell you never know what is going to work or not! These fixes work for me though, and for that I am a very happy, baaa.
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #302 on: 2012 July 12, 05:29:14 »
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Half my stuff is arred which I am assuming it came from here and half is from the store. I have the overides folder with the fixes and the ccmerge decrapified file in the folder in the packages in a mod folder but I also  still have other peoples fixes in there to along with .packages of the tree and the tablet. And I followed your direction and added that file in the backup and it still isn't working for me. So basically extra besides yours I have the .package of the tree and the tablet a magic fix and a premium content fix.

You most likely have a conflict somewhere. Everything in that last sentence is old, remove it. If the tree and tablet are only installed that way then leave them obviously. If some of your premium objects are legit you may need both ccmerges? I dunno everything I have is arr'd.
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Cupcakes Taste Like Violence,KT_StoreFix

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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #303 on: 2012 July 12, 20:40:21 »
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Just wanted to let KT know that the KT_StoreFix_Fixes will now conflict with some mods (namely, TFM's Market at home mod, and any other mod that alters the Register XML). This is easy for the user to fix though. Just open the package in S3PE and delete the Register XML resource, if you prefer to use a mod that lets you buy WA items at home.
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virgali
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #304 on: 2012 July 12, 20:56:03 »
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It seems that they fixed the male clothes from the latest set. Of course KT already made a fix for these.

Quote from: SimGuruKelly
Hi All,

First of all, I want to let you know that we do our best to release bug free content, but every now and then, even with our great QA, something will slip through.  We are very grateful for our loyal forum members to keep us on our toes. :-)

We are releasing a fix for the following today:

Market Square Outfit is now available for Young Adult
Pauper Hides a Prince Outfit is now available for Young Adult
Sims no longer clip through the Just Right Dining Chair

Please uninstall these individual assets (or the set, if you prefer), re-download from your purchase history, and do a clean install.
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #305 on: 2012 July 12, 22:10:44 »
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Half my stuff is arred which I am assuming it came from here and half is from the store. I have the overides folder with the fixes and the ccmerge decrapified file in the folder in the packages in a mod folder but I also  still have other peoples fixes in there to along with .packages of the tree and the tablet. And I followed your direction and added that file in the backup and it still isn't working for me. So basically extra besides yours I have the .package of the tree and the tablet a magic fix and a premium content fix.

You most likely have a conflict somewhere. Everything in that last sentence is old, remove it. If the tree and tablet are only installed that way then leave them obviously. If some of your premium objects are legit you may need both ccmerges? I dunno everything I have is arr'd.
Thanks your suggestion worked everything is working now. I took out all the other fixes but yours and it is working so thanks.
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TeMochkiN
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #306 on: 2012 July 14, 22:48:15 »
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Hello! Please, can you add correct russian localization for Lady Ravendancer Goth's Book o' Spells from this file? I will be very grateful to you!
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #307 on: 2012 July 15, 03:03:19 »
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Just wanted to let KT know that the KT_StoreFix_Fixes will now conflict with some mods (namely, TFM's Market at home mod, and any other mod that alters the Register XML). This is easy for the user to fix though. Just open the package in S3PE and delete the Register XML resource, if you prefer to use a mod that lets you buy WA items at home.

Pretty much, that's the main reason I label everything in the mod, if you don't want it remove it.
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Marykate
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #308 on: 2012 July 15, 14:05:44 »
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Ok I admit I am a real newbie here. I have store content bought from the store and installed with the launcher. No decraptified mods. I am not sure which I need to get for the fixes to work for just the original store stuff (?). Mainly the deep fryer, ice cream maker, and the magic stuff. Could someone please explain which one I should use?  Thanks.
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #309 on: 2012 July 15, 15:23:56 »
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Ok I admit I am a real newbie here. I have store content bought from the store and installed with the launcher. No decraptified mods. I am not sure which I need to get for the fixes to work for just the original store stuff (?). Mainly the deep fryer, ice cream maker, and the magic stuff. Could someone please explain which one I should use?  Thanks.

You mean to tell us that you can't match up what's wrong in your game to what each part fixes to determine what you need?
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #310 on: 2012 July 15, 15:36:28 »
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I know my main interest is the deep fryer and the ice cream maker.

First  Fix mentions those but says decraptified which I do not do.

Second one says Store fixes but doesn't mention the items I am looking for.

Third one mentions Ultimate career bundle unlocked and Pet register.

Fourth one mentions the deep fryer for cc merged (and something else). I do not merge my cc.

I do not know how to mod, what it requires. I am just not sure which of the 4 choices I needed. I thought that I would ask nicely if someone could tell me. Thanks anyway.
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jezzer
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #311 on: 2012 July 15, 16:15:02 »
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Didn't the store issue a patch to fix its own items?
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #312 on: 2012 July 15, 19:54:50 »
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There's nothing wrong with the legit deep fryer or icecream maker.

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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #313 on: 2012 July 15, 20:05:38 »
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Fourth one mentions the deep fryer for cc merged (and something else). I do not merge my cc.
That is NOT what the fourth one means, it's in fact the name of the file. And you still didn't say what was not working exactly with your legit files.
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Ebakthecat
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Re: KT's Store Fixes (updated 07.09.2012)
« Reply #314 on: 2012 July 18, 18:59:07 »
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Hey. I'm using .package files, yet when I place the fix into the Overrides folder, the bugs still occur within the game.
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kissing_toast
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Re: KT's Store Fixes (updated 07.19.2012)
« Reply #315 on: 2012 July 19, 06:40:31 »
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Updated OP. Finally got around to adding my fix for the Edwardian Kitchen counter. This one has two parts, the one included in the fix file and the sims3pack from the link in the description. The sims3pack needs to be decrapped if you're using the decrapped fix. This is the only way to keep the CAStability of the object, which for as long as I've had the fix post here you'd think someone by now would have said something.
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jezzer
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Re: KT's Store Fixes (updated 07.19.2012)
« Reply #316 on: 2012 July 19, 13:36:50 »
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Something.
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virgali
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Re: KT's Store Fixes (updated 07.19.2012)
« Reply #317 on: 2012 July 19, 14:20:44 »
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Updated OP. Finally got around to adding my fix for the Edwardian Kitchen counter. This one has two parts, the one included in the fix file and the sims3pack from the link in the description. The sims3pack needs to be decrapped if you're using the decrapped fix. This is the only way to keep the CAStability of the object, which for as long as I've had the fix post here you'd think someone by now would have said something.

Even though I do download and install all the store content, I don't use all of it. I do nothing steampunk related so it just sits there in my game looking pretty. I did test to see if the counter worked properly though. I never tried to Cast it.
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Re: KT's Store Fixes (updated 07.19.2012)
« Reply #318 on: 2012 July 19, 18:04:15 »
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I like to use the Steampunk furnishings and decor for my inventor sims, and now that there are usable casino items the "Viva Las Vegas" stuff has a place.  Even the horrid Katy Perry's Butthole SP can be used for playgrounds and children's rooms.

BUT THIS CIRCUS SHIT HAS GOT TO GO.

*cough*
« Last Edit: 2012 July 20, 20:43:12 by jezzer » Logged

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Re: KT's Store Fixes (updated 07.19.2012)
« Reply #319 on: 2012 July 19, 18:09:03 »
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BUT THIS CIRCUS SHIT HAS GOT TO GO.

*cough*

That's almost my exact reaction to the new set. Showtime was a huge FAIL, they need to just cut their losses and move on.
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Re: KT's Store Fixes (updated 07.19.2012)
« Reply #320 on: 2012 July 20, 13:06:55 »
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Wouldn't like to be sent to the RL in my first post but... what happened to the Edwardian Kitchen fix? Is it now included in the KT_StoreFix_Fixes file? I mean, do I have to uninstall the sims3pack I got yesterday and redownload this file?
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kissing_toast
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Re: KT's Store Fixes (updated 07.19.2012)
« Reply #321 on: 2012 July 20, 13:13:37 »
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Wouldn't like to be sent to the RL in my first post but... what happened to the Edwardian Kitchen fix? Is it now included in the KT_StoreFix_Fixes file? I mean, do I have to uninstall the sims3pack I got yesterday and redownload this file?

I took it down, still working out the kinks.
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #322 on: 2012 July 20, 20:04:59 »
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Updated for new set. Thanks to knightguy.
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #323 on: 2012 July 20, 20:11:58 »
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When I click on your CCMerged Decrapped link, it takes me to my MediaFire files.
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #324 on: 2012 July 20, 20:23:25 »
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When I click on your CCMerged Decrapped link, it takes me to my MediaFire files.

Same here.
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