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Author Topic: Body snatchers  (Read 23551 times)
aubreylaraine
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Re: Body snatchers
« Reply #25 on: 2008 August 13, 21:36:26 »
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actually, i was going to ask you to offer him up if you made one. but i got here late today.  Tongue i saw cemetary man with an ex and loved it.
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infj
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Roux
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Re: Body snatchers
« Reply #26 on: 2008 August 14, 13:38:06 »
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Make-Selectable works. However, DON'T give the tombstone as a gift. This WILL fuck up your game.

Damn, I was looking forward to that. What about taking a sim to an owned community lot that is not owned by his family and placing gravestones there? Will their ghosts still be wrong?
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You have your way with him, and you'll never get to destroy the world; and I don't fancy spending the next six months trying to get librarian out of the carpet.
J. M. Pescado
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Re: Body snatchers
« Reply #27 on: 2008 August 15, 23:21:21 »
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Community lots do not save when visited by someone other than the owner, but you can summon/make-selectable to collect tombstones.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Baroness
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Re: Body snatchers
« Reply #28 on: 2008 August 15, 23:45:28 »
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D'oh! Of course you can.  Roll Eyes I'm glad I thought of it.
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haifen
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Re: Body snatchers
« Reply #29 on: 2009 September 30, 00:30:34 »
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I was thinking, if there's a tombstone on the lot, I could have the sim invite the owner of the cemetery over, make her selectable, and have her put the tombstone in her inventory.  Make her unselectable again and she would walk off with the tombstone in her inventory.  Then when I played the cemetery owner again, she could just plunk the stone down in the cemetery.  Giving the stone as a gift might do the same thing though without all those extra steps and sounds more lulzy.  "I got something for you.  It's grandma."
Make-Selectable works. However, DON'T give the tombstone as a gift. This WILL fuck up your game.

Risking necromancy-related punishment (though regarding the subject it seems approriate  Cheesy ) to ask - is this indeed the safest method of moving tombstones? I've used the search function regarding moving tombstones and have noted many confusing if at times paradoxical posts on whether moving tombstones or how to do so can be a VBT. Has the FOJ's opinion changed any?
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16:30   spockers   Unless it's a really fancy old-style movie palace type place, but even then some dick will pull out their Appleberry in the middle of the film and start tweeting about wanting Chris Brown to beat them up
J. M. Pescado
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Re: Body snatchers
« Reply #30 on: 2009 September 30, 00:39:36 »
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The SAFEST way to move a tombstone is to transfer it via the Inventory. This preserves all of its death-related data. It is acceptable to move a tombstone via the "move to community lot" and "move home" features, but doing this results in the loss of the death type. This data can be restored by shift-clicking, but only if you remember what it is. NEVER move a tombstone by giving it with the "Gift" action. This will fuck up your game.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
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