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Author Topic: How about a no-clog or reduced-clog toilet global?  (Read 46712 times)
Bane~Child
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #75 on: 2005 August 15, 18:33:42 »
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I think the pipe should be more massive - it should have dual pipes, like all great machines.

How about a Diamond Plate texture - nice and shiny?

Here is a toilet image (Turbo Flush.doc) and three texture .png files.



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Re: How about a no-clog or reduced-clog toilet global?
« Reply #76 on: 2005 August 16, 02:19:20 »
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... Nearly without exception, it is a convex object.

Good heavens, yes!  Those inside corners and concave surfaces will never do!  Gotta keep the radar signature down!
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Database
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #77 on: 2005 August 16, 11:34:47 »
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Thanks for the textures BaneChild - I'm using them. I'm not gonna make dual pipes - just a big fat one lol.
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Marchioness
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #78 on: 2005 August 16, 14:58:57 »
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So, about this new JMP uber toilet: are we talking cowplant alternative? The flush of death? Swirly from hell?
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Marvin Kosh
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #79 on: 2005 August 16, 16:17:00 »
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It opens a wormhole to P3W-451 Smiley
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #80 on: 2005 August 16, 16:45:57 »
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awesome...
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Bane~Child
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #81 on: 2005 August 16, 17:10:01 »
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Thanks for the textures BaneChild - I'm using them. I'm not gonna make dual pipes - just a big fat one lol.

You're quite welcome.  I got those, BTW, at http://www.grsites.com/textures/ in case you want to see more, though oddly, they did not seem to have as many metal textures as you would think, being that metals are so popular.  They do ask that you give them credit by giving their URL in anything that is likely to be published.  I had to open those in a photo editor and resave them as .png files.  The images from that site are not all in the same file format.  I rather like the first texture, nice and substantial looking.

That's OK - One big pipe is what the man ordered - I only suggested the dual pipes, because I didn't think there was room for a Hemi. ~wink~  Although any heavy support equipment could be placed on the other side of the wall - with JM's 'Authorized Personnel Only'.
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Cyberus
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #82 on: 2005 August 16, 21:07:55 »
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It opens a wormhole to P3W-451 Smiley

ROFL!!!!
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veilchen
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #83 on: 2005 August 16, 22:48:17 »
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Val, did you read about the other bathroom fixtures JM talked about? That would be something for the hardcore survivalists and those that believe in über-cleanliness. Clogged pores? Not with that shower, you are more liable to end up with no pores :D

That's funny Marvin, and frighteningly conceivable :D
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #84 on: 2005 August 17, 09:27:39 »
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Yeah - I'm having enough trouble with this terlet, and I've got no idea for a shower...  Huh
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J. M. Pescado
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #85 on: 2005 August 17, 18:40:34 »
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Oh, well, the 600 Caliber Magnum Shower is considerably easier, since it's pretty, well, square.
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Bane~Child
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #86 on: 2005 August 17, 22:39:52 »
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JM,

Would it not have been easier to make the toilet from the tank turret in your private 'collection'?  I mean a turret is exactly what this is going to look like, except the barrel will be going up the wall.  That's really the look you were going for - Right?

On another note:
You mentioned that you know a few choice and very specific phrases in several languages.  It would be very clever to have a hack that would allow the Sims to yell these commands, chosen from a pie menu, at appropriate times - like during a burglary, adultery in progress, Nannies, etc.

If you think that's sounds too much like fun - well then just forget the whole darn thing!  I swear, in all the time I have known you, I have never asked you to do anything special, well...except insult me or someone else, and I never complain to you, well...except for the short ignore list.  Maybe there are a few other cases to cite, but I am still far behind so many others.
 
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reggikko
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #87 on: 2005 August 18, 02:00:10 »
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What I *really* want is a maid you call to do shift work in the evenings, to help out with big parties (like weddings) and getting caught up on sundry unnatural disasters; and then go home.

Have you tried ChristianLov's NPC? She cooks, cleans, repairs, pays bills, greets visitors, etc. She shows up at 4AM and leaves a little after midnight. Doesn't eat or sleep. When not busy, she stands in the kitchen, like the dorm cook does. It's on MTS2.
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Kitiara
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #88 on: 2005 August 18, 02:16:29 »
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What I *really* want is a maid you call to do shift work in the evenings, to help out with big parties (like weddings) and getting caught up on sundry unnatural disasters; and then go home.

Have you tried ChristianLov's NPC? She cooks, cleans, repairs, pays bills, greets visitors, etc. She shows up at 4AM and leaves a little after midnight. Doesn't eat or sleep. When not busy, she stands in the kitchen, like the dorm cook does. It's on MTS2.

I love her. She also gardens, does homework...etc. And, like the dorm cook, you don't have to worry about groceries. So very convenient.
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I would like to ease the minds of anyone that thinks that I am ignoring them. You are not paranoid.
I am not normal. I have never met a normal person. I disbelieve in such mythical creatures.
veilchen
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #89 on: 2005 August 18, 11:37:14 »
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I have them in a folder on my desktop, but have been to chicken to put them in the game yet. I'm sort of very jumpy when it comes to NPC's, I guess I should get over it. I was sort of under the impression that this NPC moves in and stays at the house at all time. Well Reg, Kitiara, if you all say so, I shall try it out.

JM, as far as the shower goes, keep your super bathroom coming. I'm planning a home-made militay school for wayward sim-kids and teens. I'm going to stock up on Reg's bunkers and I'm going to see if I can get an Odyssey inspired JM alien/descendant for the supreme commander of said camp :D.
When you have fixed NL and converted the silly car into a great jeep, the camp should be complete.
« Last Edit: 2005 August 18, 11:43:38 by veilchen » Logged

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Re: How about a no-clog or reduced-clog toilet global?
« Reply #90 on: 2005 August 18, 13:20:46 »
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When you have fixed NL and converted the silly car into a great jeep, the camp should be complete.

FLAMETHROWERS!!.... don't forget the flamethrowers!!!!  Grin
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Kitiara
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #91 on: 2005 August 20, 01:40:53 »
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I have them in a folder on my desktop, but have been to chicken to put them in the game yet. I'm sort of very jumpy when it comes to NPC's, I guess I should get over it. I was sort of under the impression that this NPC moves in and stays at the house at all time. Well Reg, Kitiara, if you all say so, I shall try it out.

JM, as far as the shower goes, keep your super bathroom coming. I'm planning a home-made militay school for wayward sim-kids and teens. I'm going to stock up on Reg's bunkers and I'm going to see if I can get an Odyssey inspired JM alien/descendant for the supreme commander of said camp Cheesy.
When you have fixed NL and converted the silly car into a great jeep, the camp should be complete.

There are NPCs that you can download that move in and require a bed etc. Christianlov's all-in-one NPC does not. There are two varieties. One, you buy a special stove and a NPC shows up around 4am and leaves around midnight, like the dorm cook. The other is a picture. She babysits and fights fires. She never leaves, but hangs around in front of her picture when not needed. Neither are selectable.
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Bane~Child
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #92 on: 2005 August 20, 02:01:53 »
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.... of course this thread isn't about that anymore either.  Huh

Never fear Cyberus, something is in the works, I am sure.  Folks here are chatting and waiting for 'it' to appear or be announced, whatever that may be.

Incidentally, you know the fountains in Uni?  Well, I have seen everything from Plaza-style dancing waters to bird baths that use the fountain animations.  Currently, of course, these items are only available for those who have the EP.  Everytime I see a plumbing fixture go berzerk, I think what a waste of good animation.   
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Cyberus
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #93 on: 2005 August 20, 13:36:16 »
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.... of course this thread isn't about that anymore either.  Huh

Never fear Cyberus, something is in the works, I am sure.  Folks here are chatting and waiting for 'it' to appear or be announced, whatever that may be.

Incidentally, you know the fountains in Uni?  Well, I have seen everything from Plaza-style dancing waters to bird baths that use the fountain animations.  Currently, of course, these items are only available for those who have the EP.  Everytime I see a plumbing fixture go berzerk, I think what a waste of good animation.   


No Uni .. so I haven't a clue about the fountains.   

Morague kindly did a no clog mod but it doesn't work pre-uni  Sad
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Bane~Child
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #94 on: 2005 August 21, 03:05:48 »
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No Uni .. so I haven't a clue about the fountains.   
Morague kindly did a no clog mod but it doesn't work pre-uni  Sad

I know, I have Uni but I have it installed on a different machine.  I have not played it in awhile.  I don't download anything anymore that can't be used by the base game, too.  Thankfully, many of the Artists still create things that can be used with or without, UniEP.

My point was that everyone uses the Uni fountain features as a mesh base and for it's animations - they are very useful, but we can't use them without Uni.  However, just the regular plumbing in TS2 base game, has great animations when it comes to spraying water everywhere.  That's why I said it seems like such a waste of good animation.  It's too bad they can't be put to much better use than the Maxis made indoor plumbing fixtures.  I can just picture where they would make great joke objects in the game.

Don't give up, we're all still waiting, too, just like you.
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #95 on: 2005 September 03, 04:24:06 »
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I've been working a new day job down in Houston so I've been pretty much out to touch these past two weeks.  Has there been any progress on the perfect potty?
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Baroness
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #96 on: 2005 September 03, 05:30:04 »
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Person'd need to be perspacious to perceive the potential progress on the perfect potty.
('pologies)

Edit: Oops, tripped over own cleverness. S/B perspicacious.
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #97 on: 2005 September 03, 15:34:08 »
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Person'd need to be perspacious to perceive the potential progress on the perfect potty.
('pologies)






Darn.  I'll try rattling some cages while I'm home for the holiday weekend and see if someone will bite.


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Bane~Child
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #98 on: 2005 September 04, 07:51:43 »
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I can't believe this thread is still on the first page.  Has the JMP turbo flush project been moved to a secret location in Casper, Wyoming?  Where did it go?

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Kitiara
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Re: How about a no-clog or reduced-clog toilet global?
« Reply #99 on: 2005 September 13, 18:06:22 »
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Bump.


Database? Any progress?
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I would like to ease the minds of anyone that thinks that I am ignoring them. You are not paranoid.
I am not normal. I have never met a normal person. I disbelieve in such mythical creatures.
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