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Author Topic: CAS Sliders  (Read 6491 times)
Audrey
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CAS Sliders
« on: 2009 July 21, 09:14:23 »
THANKS THIS IS GREAT

Is anyone as pissed off as I am about the lack of vital CAS sliders.  For example, where is the slider that elongates the eyes?  Yes, you can make them bigger and you can fiddle around with the lower and upper eyelids which makes them squinty, but to make a truly almond-shaped eye on a Sim is a challenge.

Another thing, you can't use just one slider to make the face longer (like you could in Bodyshop), you have to fiddle around with the chin length and the move the mouth up and down, blah, blah.

Where is the slider which moves the ears up and down and the one that makes the eyebrows thinner or thicker?  What were EA thinking leaving these out?

The cheekbones - it is virtually impossible for your Sim NOT to have cheekbones. In bodyshop you could reduce the size of the cheekbones, now your only choice is size and shape.

If it hadn't been for Awesomemod, there would have been severely limiting ranges of the sliders, so thank you Pescado.

If there is something I am missing and these sliders actually exist, please enlighten me
« Last Edit: 2009 July 21, 13:04:24 by Audrey » Logged
ShortyBoo
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Re: CAS Sliders
« Reply #1 on: 2009 July 21, 12:35:13 »
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I was surprised there was no slider to make the eyebrows thinner/thicker or more eye sliders. It does feel like it's missing a lot from what we had in BodyShop.
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J. M. Pescado
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Re: CAS Sliders
« Reply #2 on: 2009 July 21, 13:21:45 »
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Once you get above the nose, TS3 CAS is categorically insuperior to TS2.
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Heinel
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Re: CAS Sliders
« Reply #3 on: 2009 July 21, 14:03:42 »
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I thought there is a face length slider? It works the same as in TS2 too, moves all the facial features (except ears) up and down.  As for the eyes, I think it is superior to that one in TS2, what kind of almond shape are you trying but failed to create?  There are so many more eye sliders than in TS2, did you try the ones under the outer eye corner tab?  To me, the only things that are really missing out are the eyebrows, chins and the cheek.
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Audrey
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Re: CAS Sliders
« Reply #4 on: 2009 July 21, 15:48:18 »
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I thought there is a face length slider? It works the same as in TS2 too, moves all the facial features (except ears) up and down.  As for the eyes, I think it is superior to that one in TS2, what kind of almond shape are you trying but failed to create?  There are so many more eye sliders than in TS2, did you try the ones under the outer eye corner tab?  To me, the only things that are really missing out are the eyebrows, chins and the cheek.

The first slider you are talking about only moves the facial features up and down and it does not elongate the face.  Yes, there are more sliders and I have really experimented a lot with all the eye tabs and there is not one to stretch the eye lengthwise. 
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Heinel
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Re: CAS Sliders
« Reply #5 on: 2009 July 21, 22:00:19 »
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The first slider you are talking about only moves the facial features up and down and it does not elongate the face.  Yes, there are more sliders and I have really experimented a lot with all the eye tabs and there is not one to stretch the eye lengthwise. 

Are you trying to make an alien? If not, the length is more or less right, to make the appearance of an elongated face, make the head narrower, or move the eyes up, or ask her how she did that.  To stretch eyes, you scale the eye up, then edit the eye lits so that they get closer.  Doing it this way also result in less distortion than TS2's eye stretcher.
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SolaceDevotio
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Re: CAS Sliders
« Reply #6 on: 2009 July 21, 23:43:58 »
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I am glad you can't change face lengths.  There were some truly hideous spawn in TS2 due to parental face length differences with facial parts far too close to each other.  *shudder*
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Doc Doofus
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Re: CAS Sliders
« Reply #7 on: 2009 July 22, 00:26:01 »
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To make wider eyes, increase the scale of the eyes (make them bigger), then lower the upper lid and raise the lower lid.  If you raise the lower lid too much, they will look like they are tense and glaring, so go easy with that. 

Another way to do it is to raise the "eyelids," which is a different slider at the bottom.  Then lower the upper eyelid down. 

It's still not as good as TS2 Body Shop, but it will have to do.
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Audrey
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Re: CAS Sliders
« Reply #8 on: 2009 July 23, 07:18:34 »
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Thanks Doc and Heine, I have tried all those eyelid raising, lowering tricks, but my sims just end up looking squinty.  Yes, that is what I want an eye stretcher.  Then my sims don't look like they are looking into the sun and it is much less fiddly than playing around with the upper and lower eyelids.

I just want an eye that starts small in the corners, then expands gradually to accommodate the pupil and then tapers off to the outer eyelid again.  So many of the celebrity Sims have eyes like that.  I wish I could show you a picture, but I am not sure how to get the image into my post.

Anyway thanks for your help, the slider doesn't exist and I'll have to make do.


 
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Heinel
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Re: CAS Sliders
« Reply #9 on: 2009 July 23, 10:08:05 »
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As a fun exercise:


I had something like this in mind when I see your description.  This is stretched to the max with 2X slider, I use HP's eye replacement.  Also, I found a way to change face length as well (sorry Solace).  It's jaw height.
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