thanks, would like to know just how did you manage to convert them...
Well, you can use SimPE's Scenegrapher Resource Finder to locate and extract the LIFO images for the beddings from TS2. Instructions for creating a TS3 pattern are available both at TSR and at MTS using Delphy's Pattern Packager. I happen to like the TSR utility because it has a really helpful preview function, but I'm sure you could do the same thing with Delphy's tool.
You can't just grab the whole image and plop it into a new file, unfortunately; the bedding has wrinkle lines and shadows that would look odd if you did. You have to find one or two good clean instances of each element you want in the new pattern and then arrange them so that they tile seamlessly in the correct order. If you compare the pink quilt with the TS2 original, you'll see that I cut several pieces out of it and rearranged them completely to get it to work; it's not the identical pattern, only an approximation.
As far as the actual making of the pattern, there's a fair bit of fussing involved to make sure that the channels are cleanly separated. It can be confusing at first if you're not used to working with channels (I wasn't), but once you get the hang of it it's not too bad. I did not use HP's vector technique--I just did the whole thing in Photoshop--so these may not be the very highest possible quality, but I'm pretty happy with them.
A TSR booby trap! Haha.
Thanks for these. The recoloring of TS3 makes a lot less need for me to go out and get tons of bedding, but these patterns make me oddly nostalgic so I will use them. ;D
Actually, although I tend to be rather distrustful of TSR generally, I doubt they intentionally made their tool to break recompression in this case. The two utilities were developed separately at the same time and probably just suffered an invisible bike crash. It's annoying, but probably will be rectified sooner or later.
I'm not going to go crazy converting the beddings, as most of them were crap anyway, but it's nice to have a few familiar touches back in the game. :)