<!--Range: positive decimal percent values. Description: chance each day that an elder sim will die on each Life Span option.--> <kChancePerDayElderWillDieShort value="30"> <kChancePerDayElderWillDieMedium value="20"> <kChancePerDayElderWillDieNormal value="14"> <kChancePerDayElderWillDieLong value="6"> <kChancePerDayElderWillDieEpic value="3"> <kChanceMultiplierElderMarathonRunnerWillDie value="0.75"> <!--Range: positive decimal percent values. Description: If an elder is a marathon runner, the chance of them dying will be multiplied by this value.-->