Error codes 12 and 13 along with crashing.
The_Goddess:
Quote from: jjsy on 2010 April 03, 14:21:09
I did some more experiments : varying depth of the pond doesn't seem to matter. Removing the fence also doesn't seem to matter. What DOES matter seems to be the size and shape of the pond. error code 12 disappears when I increase the pond size to 4x4 squares.
I'm sure the game requires a certain amount of space for fishing animations. You might want to try your well with the swimming pool, instead of a pond.
jjsy:
Quote from: The_Goddess on 2010 April 03, 21:41:25
I'm sure the game requires a certain amount of space for fishing animations. You might want to try your well with the swimming pool, instead of a pond.
Thanks for the suggestion. That is known to me, for example, for certain pond size, path finding will have a problem with finding a good place to fish... BUT it is still possible to find "sweet spots", where you can always fish if you move the sim there. But this time, it is the first time I get an error code 12 from ponds. It could be changes introduced in WA expansion as I had never had this problem in base game (always w awesomemod).
Posting this here as a "community service" in case somebody else having similar problems.
GnatGoSplat:
Maybe I'm wrong, but E12/E13 should go completely away by doing the CFF Explorer mod and the other changes for 32-bit Windows to take advantage of it (if you're still on 32-bit).
I used to get them 2-3 times a day. Now with my save file being ridiculously huge and taking so long to load, I never close out the game any more. I just minimize it and put the computer to sleep when I'm not using it. I've got two machines like this with game sessions that have been going on for weeks with no problems. I haven't seen an E12/E13 for around 3 months now.
I'm almost certain if you do the CFF Explorer mod correctly, your E12/E13s will go away completely no matter what you do in game.
GlamGirl:
I have been having a lot of problems recently with error 12 and 13, but what is even more infuriating are the crashes during a save! >:(
I downloaded and installed CFF Explorer last night - I have Windows 7, 64 bit with 8 gb of RAM. This morning I played for a while, and of course I'm still in the habit of saving every 10-15 minutes, usually with the 2nd or 3rd save CTD on me - but surprisingly, I was able to play for about 2 hours, doing multiple saves without any problems at all! :D Btw, when I say I played for 2 hours - I chose to quit, it wasn't forced upon me. Been a long while since that's happened.
Thanks for posting this potential fix - I hope I don't jinx myself by saying this but it seems to have made a positive difference. I can play again!
Rockerduck:
As for error 12....
... I'm reasonably certain it's somehow tied to lots. Sometimes I've been able to save after deleting a recently added lot or another custom lot. Mind you, all of them played fine but the game doesn't necessarily make sense. I continue getting a 12 all the time now, which (for me) seems to always be the case after playing a family for a while. Whenever it gives me a 12 I try to bulldoze random lots until it lets me save, but sometimes it will simply crash. Yay.
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