Error codes 12 and 13 along with crashing.
ciane:
For now, my game isn't crashing or erroring. The CFF explorer appears to have made the difference. There were a lot of other things mentioned in various threads that I also tried that might have helped me play longer without errors or crashing.
I keep my cc limited to a very few, small-sized files.
I changed my themed desktop image to a plain color.
I deleted my AVG 9.0 that had been updated from 8.5 to a fresh install of the 9.0 version.
I was already playing with "high detail lots" set to "3," which may have been my default. (Someone on a thread at the Sims 3 forums mentioned his or her system crashed or errored at anything over 4.)
I started deleting all caches before each game play, so they wouldn't bloat beyond the magic number that might crash my system.
I added Sims 3 to my DEP exception list.
I uninstalled the EADM that I never use.
I started quiting the game before surfing the net, rather than just minimizing it.
I use 3Booter and the FPS limiter.
ciane:
The secret to getting Vista to accept new applications and changes is to put them directly on your desktop and alter the data there. (It's the same way I have to change the resource.cfg file.) Always backup the original file. (I keep a folder on my desktop for original files and then alter a copy.) After moving the TS3.exe file from the Sims 3 folder to a folder on the desktop, place a copy of it directly on your desktop (outside the folder). Make the change allowing more than 2 Gigs of RAM by simply checking the appropriate box. Then place that copy back in the Sims 3 folder.
Noenmity:
Quote from: GnatGoSplat on 2010 January 25, 19:38:28
I don't think DEP is the cause. I was getting E12/E13 once an hour (if not more often) and my DEP setting was Windows 7 default of "Enable DEP for essential Windows programs and services only." which excludes 3rd party programs already.
I can confirm on both of my machines, E12/E13 was completely cured by CFF Explorer changing to allow >2GB usage. I have no doubt, because it was an immediate night and day difference.
Some extra steps may help if you're using 32-bit Windows.
http://forums.civfanatics.com/showthread.php?t=224178 (not a sims site, but apparently RAM size limitations cause problems in many other games so the solution applies here too.)
There is some really important information in your thread GnatGoSplat.
First, I've also been plagued with EC12 since buying it last June with no end to it in sight. My Alienware just came back from being completely rebuilt at the repair shop and with mostly all new hardware I assumed TS3 would run better than ever. WRONG! If I played more than a few minutes I'd get EC12 or desktop crashes upon saving. And if I actually managed a successful save, I'd have to quit the game, delete the caches and restart the game only to play a few minutes more. Furthermore, I haven't been able to play with CC other than a few hacks. Also my game wasn't handling store bought content very well because the game would randomly black out the build/buy menus. And also, I haven't been able to age up my toddlers and children who have been the same age for a very long time because whenever I'd try to age them up I'd get EC12.
That said, I tried CFF and it didn't seem to help, if it did improve the game, i didn't notice the difference.
Now for the good news! I followed your link to the Civ forums and tried their recipe for changing the ram size usage in command prompt and I just can't believe the difference in game play. Not only is the game totally lag free but I played for 8 hours straight last night without either saving or crashing and then, finally decided to try a save, totally expecting either an EC12 or a crash and in less than a minute it saved the game. I couldn't believe it. I was totally amazed! And guess what, I even aged up many of the toddlers and children who have been stuck in their ages forever with no EC12. My pc is finally starting to act the $$$$$.00 computer it is!
FYI, I'm running Vista 32 bit but have a copy of windows 7 64 bit right next to me which will be installed as soon as I feel like talking to an Alienware tech, which i'm not very motivated to do for certain reasons. However, when it is installed i'll be sure to make the same changes in command prompt if its necessary to do so. At least I have the information for this mega EC12 fix if I need it with the new OS.
Anyway, thanks so much for posting this information GnatGoSplat, I don't know if EC12 will come back but at least for now its made the difference between night and day.
GnatGoSplat:
Noenmity, I'm glad you found that thread useful! However, you only need to do the bcdedit command prompt stuff if you're using 32-bit Windows. As you discovered, CFF Explorer by itself didn't have any effect on 32-bit Windows. The bcdedit command prompt stuff is what configures Windows to take advantage of the change you made with CFF Explorer. 64-bit Windows already supports >2GB for programs out of the box so you only need to do the CFF Explorer part.
Also, be sure to backup the original .exe file. If you patch, it will need to find the original file.
I'm confident this is the E12/E13 fix as I never get them anymore and that was the only step I took to try to eliminate them.
Noenmity:
Quote from: GnatGoSplat on 2010 February 07, 03:21:22
I'm confident this is the E12/E13 fix as I never get them anymore and that was the only step I took to try to eliminate them.
I'm not that tech savvy but, I think your right about the cause of EC12. It makes sense that it would be the cause of EC12 because all the system crashes i've had since buying the game all referred to a lack of memory on my pc of which my pc has no shortage of. It was frustrating.
Since making the CP adjustment I've been able to do things in game I haven't been able to do without EC12 such as save the game on community lots and also save the game on my biggest lot that has massive amounts of objects on it. Also, I can actually use build/buy mode and be reckless about it without EC12. It dazzles the mind to think something so simple could fix such a major problem.
Thanks again!
Navigation
[0] Message Index
[#] Next page
[*] Previous page