Error codes 12 and 13 along with crashing.
ingeli:
I just want to add that after removing all other mods besides AM and Twallans, even some old XML ones (teach toddlers faster) that I thought was harmless, and also the SLAM age changer and the separate WA censor remover, AND starting a completely fresh new made hood (my own) I have had no problems with error 12 and 13. And I had them bad for a while, also had the problem with saved games that didn't load. I don't know which one of these things that was the culprit, but I'd say, keep to fresh updated and synced mods and this is less likely to happen. It's called tight pants for a reason.
ice mango:
How come when sims go traveling the game manages to save without the errors, but when they're back in the neighborhood the errors are back and the game crashes?
Iolanthe:
Strange. I'm getting Error 12 on vacation as well now.
Steele:
I'm not sure if this will be a useful information. So far, what I understand with E12s is a result of a sim with a bad desciption or an object that gets corrupted.
In my game, I have identified 3 corrupt pre-made sims Flo Broke, Flat Broke and Illiana Langerak. In repeated tries on a newly created world, Illiana and Flo produces 2 graves and sometimes retains their portait on the family even after death. Their ghost just hovers around and unselectable. Going into edit town mode seems to reset the lot and fixes this glitch. Flat Broke is the same but makes only 1 grave. Illiana's grave also goes missing when she dies and the family is not active.
I am not sure if this is happening similarly to others. I am sure that there are some more corrupt sims that I have not fully studied.
I also got E12s on vacation and discovered some sim description error of the active family. Something has occurred in the base hood and they brought the bug along to the vacation hood. Fixall seems to correct it. But the base hood is borked when returning to it. It's best to do fixall before going to vacation or the vacation will just be a waste and you have to re-do it again, the Base hood will refuse to save properly and may CTD.
This is in my experience. It may differ in other people's case since CCs and play style are different.
Jackathyn:
I went on vacation and saved around an Error 12. Whoo. Do not recommend. People moved into my Sims' house and overrwrote the entire family, one of the Bunch girls decided all of a sudden she had a complete identity change. Spider-toddlers, CTDs, everything short of Godzilla hit that save after that. Created a whole new save file and have had no problems at all since. My conclusion of my little experiment would be that the Error 12 is a legitimate error and not just stubborn game cockery like I was hoping for it to have been. Sounds obvious, but hey, it's EA. We can never be sure how much of it is just ineptitude. :P I also tried saving as a different file instead of overwriting the previous save, no help- the file was no less of a fireball.
In line with ingeli's observation, I didn't notice the Error 12s before adding in a No Autonomous Sprinkler tweak. It could be a coincidence or it could have something to do with it. I'm no coder, so I can't tell for sure.
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