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Author Topic: Awesomod discussion/questions/helpful tips thread  (Read 1942324 times)
wizard_merlin
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2400 on: 2010 April 20, 02:25:28 »
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Clear your browser cache, not game cache.  Common issue, asked and addressed many time previously.

Your browser is giving you the old cached version of the mod to speed up the download, it isn't actually downloading the new version for you.

The updated version doesn't expire until May, can't remember the exact date.
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Mesha
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2401 on: 2010 April 20, 18:50:56 »
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Yes, I understood that. As I said, already done, still having the same problem.
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Silent Dreamer
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2402 on: 2010 April 20, 19:24:30 »
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Yes, I understood that. As I said, already done, still having the same problem.

Search for awesome.package on your computer and delete all instances of it. Then download a fresh copy of it.
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Mesha
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2403 on: 2010 April 20, 19:49:58 »
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Now I'm getting an error saying that it can't verify my disk.
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Claeric
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2404 on: 2010 April 20, 20:15:14 »
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Stop doing it wrong. Problem solved.
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Mesha
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2405 on: 2010 April 20, 20:58:26 »
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Stop doing it wrong. Problem solved.
Wow. I'm sure if it was that easy, you wouldn't have been born.
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jezzer
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2406 on: 2010 April 20, 22:24:39 »
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Stop doing it wrong. Problem solved.
Wow. I'm sure if it was that easy, you wouldn't have been born.
I would give it an 8 for General Scrappiness, but the lameness of the comeback brings it down to a 5.5.
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Claeric
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2407 on: 2010 April 20, 23:26:19 »
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Does Awesomemod conflict with which traits are visible in CAS? I can't get any mods that make hidden traits visible (like the maid one, mummy, culture traits, etc) to work, and I'm guessing it's probably awesomemod. Is it? Sad

And if so, would anyone know what I would change in the awesomemod package to get these things (and, hell, the custom awesome traits) to show up in CAS?
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lordrichter
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2408 on: 2010 April 21, 02:27:51 »
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Do you really want to go into awesome mod and make changes on that level?

Changing the expiration date is one thing, but you are talking a more long term change with continued maintenance.
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Claeric
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2409 on: 2010 April 21, 02:50:44 »
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It can't be that complicated.

If it is, then I will request an off/on config switch. Unless one already exists and I missed it...
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J. M. Pescado
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2410 on: 2010 April 21, 03:01:11 »
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AwesomeMod does not touch the main traits.xml file and there is no need to do so, as you can addtrait all the special traits without the need to resort to a cumbersome XML.
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Claeric
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2411 on: 2010 April 21, 03:21:44 »
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If that is so, then why do hidden trait showing mods not function when I am using awesomemod? Sad

I guess I'll just play with it. I would like the awesomemod ones visible and pickable, I can figure it out.
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jfgraves
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2412 on: 2010 April 22, 05:13:38 »
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Wait, Mummy Trait? How do I use that one?
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Claeric
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2413 on: 2010 April 22, 06:30:32 »
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I managed to get the awesome traits to show up, but am I right to assume most are unfinished/don't do anything?

Smackable, Uglybutt, Narcoleptic, Racist, and Blind don't seem to do anything. Cry
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J. M. Pescado
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2414 on: 2010 April 22, 08:13:05 »
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That would be why they don't appear, yes. You will have to wait until they are showcased in PUDDINGLAND before they will do anything, and using them is inadvisable because they may be removed.
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Claeric
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2415 on: 2010 April 22, 16:56:21 »
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Well, those that do work don't appear either, so I didn't think non-appearing would mean non-functioning, unless you meant "dont appear randomly".

I quite like tealdeer, though.
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cassblonde
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2416 on: 2010 April 24, 19:59:04 »
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I remember something about being able to do artificial insemination at the Science lot but when I checked out the Wiki I could find nothing. Did I dream it?
« Last Edit: 2010 April 25, 16:08:35 by cassblonde » Logged

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Baroness
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2417 on: 2010 April 24, 21:52:12 »
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JM hinted that he'd added it, but I've never been able to find or trigger it.
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kittie
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2418 on: 2010 April 30, 18:39:04 »
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I got a pop up message in game saying "2 sims have been run out of town!" while everyone on my lot were sleeping at night. I didn't know the game could do this, is it part of awesomemod or the base game? AM is the only game altering mod I have with the exception of simple ones such as objects, hairs and clothes.
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J. M. Pescado
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2419 on: 2010 May 01, 18:45:01 »
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You'll have to be more specific, I don't recognize that particular message.
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spookymuffin
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2420 on: 2010 May 01, 19:44:23 »
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I'm pretty sure that that's a message from Twallan's story progression mod. Kittie, are you sure that Awesomemod is the only SP mod that you're running?
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kittie
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2421 on: 2010 May 02, 13:22:35 »
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Ahhh.. I had a couple Nraas files in there left over, though it wasn't the story progression one. It was the pollinator, inseminator and computer. I'm not sure if they would cause it but if the story progression would there's a good bet his other hacks might do something like that too. Thank you for bringing that to my attention.
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Rolfy
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2422 on: 2010 May 02, 15:13:49 »
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Okay, here I go again... (Ready to be burned, but hopeful.)

I have the Base: 1.11.7 version of the game, and I installed AM using these http://www.moreawesomethanyou.com/smf/index.php/topic,17454.msg504479.html#msg504479 directions. When I enter the game, everything is colored red, except the inside of a house if I go into live mode. Does anyone know what causes this and\or what I did wrong?



Thank you.
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Freezerburn
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2423 on: 2010 May 02, 15:26:19 »
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Possible BFBVFS? Are you sure this is caused by AM? Or maybe AM clashed with other mod you installed? Try removing AM and run your game again.
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #2424 on: 2010 May 02, 15:42:37 »
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The sun has gone supernova!  Save the women and children!

I remember some people having this problem several months ago, but I don't remember a cause or cure.  With luck they will see this post and tell you how they fixed it.
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