More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 25, 09:13:01
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS3/TSM: The Pudding
The World Of Pudding
Issue with Grave Markers?
0 Members and 1 Chinese Bot are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Issue with Grave Markers? (Read 4126 times)
vincenthardy
Asinine Airhead
Posts: 9
Issue with Grave Markers?
«
on:
2009 June 08, 00:18:52 »
A couple of days ago I resurrected Erik Darling on the Crumplebottom lot, he came up as a ghost fine and I could play as him, When I switched active families the Inventory destruction vanished his grave marker. Later I found out about the ghost healing qualities of Ambrosia and fed some to him. He went through the whole shiny resurrection sequence but when he came out he was still a ghost!, I suspect the destroyed grave marker to be the issue but I might be wrong.
Do you people have any Ideas?,
Vincent
Logged
vincenthardy
Asinine Airhead
Posts: 9
Re: Issue with Grave Markers?
«
Reply #1 on:
2009 June 10, 06:53:01 »
I would really like an answer on this...
Logged
Baron
Marhis
Terrible Twerp
Posts: 2145
ISTP. Officially male since she plays MUDs
Re: Issue with Grave Markers?
«
Reply #2 on:
2009 June 10, 11:33:15 »
Gotcha.
You didn't receive an answer, not because apparently no one is able to give you any, but because all the people on this site plotted to pull a prank on you.
Logged
I say that a wise, when he does not know what he is talking about, should know enough to keep his mouth shut. -- C. Collodi,
Pinocchio
.
------
The one and only Rhayden's AIDE. Accept no substitutes.
Cheencheela
Asinine Airhead
Posts: 31
Why even bother reading this?
Re: Issue with Grave Markers?
«
Reply #3 on:
2009 June 10, 12:37:21 »
Quote from: Marhis on 2009 June 10, 11:33:15
Gotcha.
You didn't receive an answer, not because apparently no one is able to give you any, but because all the people on this site plotted to pull a prank on you.
Hush, damn you.
Logged
vincenthardy
Asinine Airhead
Posts: 9
Re: Issue with Grave Markers?
«
Reply #4 on:
2009 June 13, 22:00:07 »
I did, I tested another premade dead sim (Victor Goth) with the oppurtunity then with my awesomemod game switched active families and came back then fed him ambrosia and he resurrected properly so I thats proof its the missing grave markers fault, are there any ways to respawn it?
Logged
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...