TUTORIAL: Neighborhood Terrain Surgery
Kyna:
Quote from: Kralore on 2008 March 14, 02:33:11
http://www.freewebs.com/thsms204/index.htm
This person has done a recreation of the original Riverside neighborhood. In the Riverside Information section at this site, he mentions he was surprised to discover that the hood template needed for Riverside was the Pleasantview template included with the game.
I downloaded this neighbourhood earlier today, and I discovered that one of the playable teens knows a whole bunch of teens that don't exist in the neighbourhood - they are not playables, not in the townie family, not in the NPC family, not in the default family, and not in the hobby instructors' family. They simply don't exist. The playable teen is also best friends & in love with 2 of these non-existent teens. My guess is that the creator set up the family's story in another 'hood, packaged the family & lot, and then installed the package in Riverside (including installing the ghost files of these extra sims) - which is an excellent way to corrupt a neighbourhood. Now I have to decide whether I like the neighbourhood enough to clean these files out, or whether it's going straight to the recycle bin.
Kralore:
I downloaded it myself, but haven't had the time to fully check it out yet. Hopefully its not too much work to repair. It does look like it could be an interesting neigborhood to play.
Mootilda:
Quote from: Kralore on 2008 March 14, 20:43:11
I downloaded it myself, but haven't had the time to fully check it out yet. Hopefully its not too much work to repair. It does look like it could be an interesting neigborhood to play.
Once you repair it, perhaps you could let the creator know what you did. It would be nice to get a copy of the fixed version.
Kyna:
Quote from: Kralore on 2008 March 14, 20:43:11
I downloaded it myself, but haven't had the time to fully check it out yet. Hopefully its not too much work to repair. It does look like it could be an interesting neigborhood to play.
Kralore, further investigation in SimPE shows that these teens are all seem to have been part of some family called Partygoers (although they are now in the default family). The default family also has copies of two in the families that exist in the game with slightly different names & appearances, which are probably earlier attempts to make them. So my guess now is that the creator deleted these families from the sim bin.
I've decided to delete the neighbourhood from my game rather than fix it, as my skills at neighbourhood repair aren't particularly awesome.
Mootilda:
Back to the topic of extracting the terrain from the Sims 2 and getting it into an SC4 file so that the roads can be edited using SimCity 4.
I found some information about the file structure of the SC4 file and it's pretty obvious that the terrain is stored quite differently from the Sims 2 neighborhood terrain geometry. It might be possible to write a tool to convert from the Sims 2 format to the SC4 format; however, it may be easier to just write a tool to add roads to an existing neighborhood.
I suppose that the third alternative is to try to recreate the SC4 file from scratch. In the case of Pleasantview, that should be relatively easy, since the terrain in the Pleasantview.SC4 file is correct, even if the roads are wrong. However, it would be much more difficult for something like Castaway Stories, which ships no SC4 file at all.
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