About Collection Items

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iHateyou:
Do they spawn in random places or exact places that can be cataloged? So far I have failed at remembering exactly where I have found something before and I'm wondering if its worth it to keep notes.

Insanity Prelude:
Seems like certain item types are more likely to show up in certain areas. Seeds around the parks/in woods, gems and ores around the mine and Stonehenge (and, for some reason, the criminal warehouse), not sure about moon rocks since none of my Sims collect them.

Maximillian:
I'm assuming there's some sort of method involved. A Luminorous (sic) Gem spawns appears around the path behind my house every couple of days; Stonehenge is always infested with bugs; the mine attracts lots of metals. At the very least, types of collectables (seeds, metals, bugs) appear in constant places although which one actually drops pops up seems to vary.

rufio:
There are some space rocks up by the waterfall, as well as some gems (I think, tanzenite?).  There are also some bell pepper plants and apple trees (and probably more) up there.  I know there were some rocks/gems at the graveyard, but I can't remember what kind.  My sim also got one rare seed and two special seeds just outside the graveyard, but hasn't been able to plant them yet.  There are also gems and space rocks and metals on the beach.

daisywenham:
Quote from: Maximillian on 2009 May 30, 18:15:04

I'm assuming there's some sort of method involved. A Luminorous (sic) Gem spawns appears around the path behind my house every couple of days; Stonehenge is always infested with bugs; the mine attracts lots of metals. At the very least, types of collectables (seeds, metals, bugs) appear in constant places although which one actually drops pops up seems to vary.


There's definitely places where certain kids of things always spawn.
I would guess that:
1. The varieties are weighted so that the more common ones spawn the most,
2. The rare varieties are on a timer, or
3. That certain common varieties can randomly spawn as a rare variety.  For example, maybe a spot that's usually a topaz has a certain percentage chance to spawn as a pink diamond instead.  

Or some combo of all three.  

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