THE HORROR: The REAL TS3 Scoop As It Unfolds

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Quill:
Quote from: morriganrant on 2009 June 01, 21:50:58

Quote from: Quill on 2009 June 01, 20:38:25

Yeah, I thought I'd seen someone mention the bug somewhere in the thread, but I didn't know there was a solution.  I'll give it a try.  

ETA:  I tried enabling debug mode (TestingCheatsEnabled true) but I can't seem to change anything by clicking on my sim, either on her body, her info, or the mailbox.  What am I missing?  I've never used TestingCheats before in any of the games; I've used most of the other cheats but I never bothered with that one.  

I'm afraid that most of my simming before involved a lot of Awesomeware to get things working, and that often enabled me to bypass the annoyances.  


Testingcheatsenabled true. Then hold down the Shift key and click on the sim.


The Shift key!  Ahah!  That worked.  I tried the control key, but not the shift key.  Hmmmm... What else can I do with this?  What can I explode?  :D

fiberglassdolphin:
This game is a bummer. I started out excited for it, and I became more and more turned off as I learned more about it. It's like everything else in life, I guess. First, I learn that the neighborhood is fixed and unalterable (an inexcusable step back to The Sims original), and then I discover that all of the returning premade families promised by The Sims wiki are hoaxes (I know it's stupid to trust a wiki with no sources whatsoever, but it all seemed so plausible. Yeah, I get attached to premade Sims. Why is the minor character Kaylynn Langerak returning but not the Pleasants?), and to top it all off, there are no Spode-damn pianos! I also wanted my first family to make oreo babies!

The thing that'll drive the nail into the coffin for me is the lack of potential for custom content. Will CC creators be able to put mods, textures, and meshes into neat little package files?

I agree that someone (probably not Blizzard) needs to knock EA off of their throne in the people simulator department. After a decade of nothing but crappy linear imitations that do not even remotely match The Sims in greatness, it's about time. I definitely want a rating over teen so we can drink something other than club soda at bars. I can imagine the perfect game: it would have midgets, military career characters coming home with missing limbs, dangerously thin and immobile 1,000+ lb. obese characters, the option for gay teens to come out to their parents, their parents' option to yell at them and kick them out of the house if they have the "Born-Again" trait, and if the dad gets to the top of the evangelical career, he gets the option to snort coke off a hooker's ass.

Solowren:
Quote from: fiberglassdolphin on 2009 June 01, 23:40:40

he gets the option to snort coke off a hooker's ass.


Okay, I lol'd.

Blaise:
Quote from: Celestra on 2009 June 01, 21:23:11

To people saying about how parts of the game seems like WoW etc with the buffs . I guess this could be due to the fact that Rod Humble's last job before this was on Everquest . No doubt he got the ideas there and thought they would fit in well in The Sims . Maybe that's also why the game now seems more of a levelling grind than an open-ended toy .


From this interview:

Quote

Fargo: No more stat bars? It's all done through the "wants" system now, similar to the Sims 2 system of wants and fears?

Humble: Yeah but it's kind of deeper now. You can have as many [wants] as you want, they compress down there. [The new system] is similar to buffs in role-playing games. You can tell exactly what your sim is thinking. So, if your sim is crying, then there'll be a little thing that says, "I'm crying because I was in the rain, and I'm cold." And you can say, "Oh, now I get it." Or "I'm crying because my best friend isn't my friend anymore." These things add up, and it's this nice little look into their metaphysical life.


From this interview:

Quote

With Will Wright having stepped back from The Sims to concentrate on Spore, it's clear that Rod Humble's MMO past has encouraged him to move The Sims away from its simulation background towards a gameplay experience which will appeal more to existing gamers - while The Sims 3's increased sophistication and depth will excite current fans who would not otherwise characterise themselves as gamers.

So yeah, Rod Humble's MMO background has royally f'ed my Sims toy.

Edit: Fixing Links

cynconzola:
Maybe some of the fans should give it a go - do a write-up and contact Blizzard [or another company that has decent customer service] and code a sim-type game that is good.  I don't mind shelling out money for something that I like and that isn't designed to screw me over.


Actually, I did write a letter to the dev's of Aion asking them to consider making a sims type of game.  After which, I posted said letter on the bbs. I figured since EA wasn't "getting" what we wanted, if I wrote to the other company who was making the characters look and move the way I'd like to see our sims look and move, maybe my letter would inspire someone...but of course it fell flat.

cyn

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