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Author Topic: What exactly is wrong with Mrs. Crumplebottom?  (Read 25489 times)
timelycorruption
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What exactly is wrong with Mrs. Crumplebottom?
« on: 2009 March 07, 01:05:21 »
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I come from TSR where this question is always answered with "AJDSLDSJF JUST DON'T DO IT DON'T TOUCH IT STUPID WHAT IS WRONG WITH YOU DON'T TOUCH HER YOU BLEW UP THE UNIVERSE OH MY GOD WEDSLFSDFAA."
So since you all are the most knowledgable of the comm, I would truly love to get an answer. Mrs. Crumplebottom--she's dangerous, when she goes up in the air, she's not safe. And I'd like to know why.
Thanks.  Grin
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J. M. Pescado
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #1 on: 2009 March 07, 01:36:02 »
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Mrs. Crumplebottom's data is contained within the core game datafiles. This means any attempt to "modify" Crumplebottom results in modifying the core datafiles. Modifying the core datafiles is, of course, a bad thing.
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timelycorruption
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #2 on: 2009 March 07, 16:32:22 »
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Mrs. Crumplebottom's data is contained within the core game datafiles. This means any attempt to "modify" Crumplebottom results in modifying the core datafiles. Modifying the core datafiles is, of course, a bad thing.

Why thank you!
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Callista
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #3 on: 2009 March 07, 17:00:12 »
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I've read somewhere that the game treats her like an object. It makes sense to me; she really doesn't behave like a sim does. I was also advised that creaturefixes is absolutely necessary because otherwise vampires may try to bite her, which causes huge amounts of problems because she isn't technically a sim at all.
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DaSpecialone
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #4 on: 2009 March 08, 09:12:15 »
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I do scour threads however this is the first time I've read anything on this issue, ty for the info.   When you say "modify" are you only talking about simpe-type global changes or are you also meaning animarion/interactions with Crumplebottom in game? (concerned about autonomous mods or selectors specifically). 

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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #5 on: 2009 March 08, 09:22:26 »
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Anything which results in a permanent state change to Mrs. Crumplebottom is out. Therefore, do not do any of the following.
1. Kill Mrs. Crumplebottom
2. Turn Mrs. Crumplebottom into any form of creature.
3. Attempt to alter Mrs. Crumplebottom's appearance or character data in any way either inside or outside of the game.

Things you CAN do:
1. Poke and otherwise argue with Mrs. Crumplebottom.
2. Delete her from the lot using move_objects, Ingelogical, or any other zappers.
3. Hijack Mrs. Crumplebottom's code to create sim-Vtardrancher.
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SiuPang
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #6 on: 2009 March 08, 10:17:50 »
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ha ha... I like the way you describe TSR! Hooah! Cheesy
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #7 on: 2009 March 08, 12:18:21 »
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Got it.  I was a little confused because the few times I made her selectable ( which of course you can't do for long) she registered wants of romancing Don Lothario & *gulp!* adopting a baby.  That had me thinking maybe she was destiined to marry him or something & I never knew, lol.  I guess he'll have to move on.  Thanks for clarifying that.
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #8 on: 2009 March 10, 00:25:24 »
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That is peculiar, as I only attempted to make her selectable once for photo reasons.  I noticed that she did not seem to have many of the ordinary options normal Sims do.  Common sense kicked in and I deselected her and fooled with her no more. 

If for some reason, you simply can't resist playing with Crumplebottom, Grim, the Social Bunny et. al., there are extracted normal Sim versions available on the Exchange and elsewhere.  They don't exhibit their specialist NPC coding, but that is a small price to pay.  I put them all in an Asylum and had a splendid time watching my neighborhood not blow up.
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nekonoai
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #9 on: 2009 March 10, 12:46:45 »
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Man, I Have YET to see Old Crumplebuns in my game. Where does she usually hang out?
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Emma
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #10 on: 2009 March 10, 13:08:53 »
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Community lots. Go take a sim on a date Downtown and the old bag is bound to be there. However, if you use TJ's VC then she is banned by default.
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Mixreality
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #11 on: 2009 March 10, 14:21:12 »
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If for some reason, you simply can't resist playing with Crumplebottom, Grim, the Social Bunny ...

Is deleting 2 Social Bunnies dangerous? Quick test looked fine - sim hit red social, new bunny generated and did the usual. But I'd like some confirmation that it's actually ok.
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #12 on: 2009 March 10, 15:10:24 »
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Social Bunnies are ok, they're like other regular NPCs, the odd-interactable kind (like bus drivers, social workers, etc.), but they're spawned as a copy like the others.

The objects.package NPCs are, IIRC: Mrs. Crumplebottom, Grim Reaper, Pollination Tech, Hula Zombie, all the NPCs from Festive/Holiday SPs (Father Time, Santa, Baby New Year, etc.).
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #13 on: 2009 March 10, 17:51:04 »
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Community lots. Go take a sim on a date Downtown and the old bag is bound to be there. However, if you use TJ's VC then she is banned by default.

In my new cemetery/playground community lot (owned by Marvin the Servo) Mrs. C ran a poker game for a solid 12 sim hours.  Apparently she is a bit of a gambler, as long as everyone stays dressed and with their hands on the table where everyone can see them.

Marvin the Servo went into social aspiration failure (how you do that on a community lot full of other sims I don't know), but replenished the social and fun bars by beating up the Social Bunny.
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Mixreality
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #14 on: 2009 March 10, 22:02:03 »
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Thank you Marhis, that's good to know!

Marvin the Servo went into social aspiration failure (how you do that on a community lot full of other sims I don't know), but replenished the social and fun bars by beating up the Social Bunny.

LOL! Such a perfect scenario for a Servo named Marvin Cheesy
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #15 on: 2009 March 14, 17:36:18 »
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Man, I Have YET to see Old Crumplebuns in my game. Where does she usually hang out?


she also climbs out of the garden club wishing well if a sim is so importunate as to wish for romance too many times.  then she stalks them and beats them up. Smiley
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J. M. Pescado
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #16 on: 2009 March 14, 17:50:20 »
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Is deleting 2 Social Bunnies dangerous? Quick test looked fine - sim hit red social, new bunny generated and did the usual. But I'd like some confirmation that it's actually ok.
No, deleting bunnies is safe.
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #17 on: 2009 March 16, 21:04:44 »
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Social Bunnies are ok, they're like other regular NPCs, the odd-interactable kind (like bus drivers, social workers, etc.), but they're spawned as a copy like the others.

The objects.package NPCs are, IIRC: Mrs. Crumplebottom, Grim Reaper, Pollination Tech, Hula Zombie, all the NPCs from Festive/Holiday SPs (Father Time, Santa, Baby New Year, etc.).

I think the therapist is one of these, too, correct?
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #18 on: 2009 March 16, 21:27:51 »
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Social Bunnies are ok, they're like other regular NPCs, the odd-interactable kind (like bus drivers, social workers, etc.), but they're spawned as a copy like the others.

The objects.package NPCs are, IIRC: Mrs. Crumplebottom, Grim Reaper, Pollination Tech, Hula Zombie, all the NPCs from Festive/Holiday SPs (Father Time, Santa, Baby New Year, etc.).

I think the therapist is one of these, too, correct?

Yup, you're correct; I forgot to include it in the list.
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #19 on: 2009 March 16, 22:12:51 »
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Is deleting 2 Social Bunnies dangerous? Quick test looked fine - sim hit red social, new bunny generated and did the usual. But I'd like some confirmation that it's actually ok.
No, deleting bunnies is safe.

Baaaa!

I think the therapist is one of these, too, correct?

I've opened up Clean and Fixed HP's Uber-Megahood and Sim Browser lists following Objects.package NPCs: Therapist, Grim Reaper, Hula Zombie, Pollination Technician, Bigfoot Bigfoot, Witch Doctor, Genie, Rod Humble, Crumplebutt, Stinky Skunk, Ideal Plantsim, Spectral Assistant, Good Witch Cat. 3 Holiday NPCs (Father Time, Toddler New Year and Santa Claus) are also included with that hood (their filename listed in Sim Browser is H05.bundle).

- What does that mean, compatibility wise? Does this hood requires Holiday Pack? It *shouldn't* require NL and UNI, but it does requires Seasons, so Crumplebottom is fine, right? It should also require Pets and BV but one downloader reported that it behaves pretty much fine without those two packs (I should still test it) - game reports that those two packs are uninstalled, all the families are brought back from vacations and the pets are gone. Cyd Roseland shows up in the bin with the dog still in thumbnail, but the dog is actually gone, of course. But what would the presence of BV Objects.package NPCs in this hood do for someone without BV?
(FYI, HP's hood actually has 4 small strays even though it's made without Pets installed and Pets EP is not required for it. I deleted those strays, is that ok?)

- Spectral Assistant is a witch cat too, right? Does this mean that the "Bad Witch Cat" is missing, or that the Good Witch Cat shouldn't be there at all?
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J. M. Pescado
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #20 on: 2009 March 16, 23:46:45 »
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No, Spectral Assistant is a different NPC. THere may not actually be a seperate cat for good/bad, I think the cat morphs.
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #21 on: 2009 March 17, 11:27:14 »
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Let's suppose for a moment that we could extract all of Mrs.C's resources - the ones scattered among the core files - and put them all together in a package that we could drop into the Characters folder.

Would it then be possible to make changes to Mrs.C - such as change appearance, move in, etc - that would apply only to our overriding package?
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #22 on: 2009 March 18, 07:21:10 »
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Yes, but you'd have to do it manually in the override package, or there's no telling what might happen and where the game decides to write the results.
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #23 on: 2009 March 19, 16:50:25 »
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I come from TSR where this question is always answered with "AJDSLDSJF JUST DON'T DO IT DON'T TOUCH IT STUPID WHAT IS WRONG WITH YOU DON'T TOUCH HER YOU BLEW UP THE UNIVERSE OH MY GOD WEDSLFSDFAA."

Sorry for being OT, but that's kind of what I would say to someone heading to TSR. Wink
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Re: What exactly is wrong with Mrs. Crumplebottom?
« Reply #24 on: 2009 March 20, 02:42:54 »
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Posted by: Mixreality=
"I've opened up Clean and Fixed HP's Uber-Megahood and Sim Browser lists following Objects.package NPCs: Therapist, Grim Reaper, Hula Zombie, Pollination Technician, Bigfoot Bigfoot, Witch Doctor, Genie, Rod Humble, Crumplebutt, Stinky Skunk, Ideal Plantsim, Spectral Assistant, Good Witch Cat. 3 Holiday NPCs (Father Time, Toddler New Year and Santa Claus) are also included with that hood (their filename listed in Sim Browser is H05.bundle)."

---Does this mean that, because I have found files to overwrite the faces of the Genie, Bigfoot, Polli-Tech, and the Ideal Plant-Sim, that you can create face overrides for the others too?
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