More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 25, 10:10:08

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  Peasantry
| | |-+  Creating new townies, dormies, etc.
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: [1] THANKS THIS IS GREAT Print
Author Topic: Creating new townies, dormies, etc.  (Read 11378 times)
bellenoire
Asinine Airhead

Posts: 16


View Profile
Creating new townies, dormies, etc.
« on: 2009 February 26, 19:04:29 »
THANKS THIS IS GREAT

I have a few questions regarding Jordi's tutorial and since the topic hasn't been posted in in a while I thought I would make a new thread . . .

1) When making townies and editing them in SimPE, I know I can give them new jobs, etc., but can I also make them college grads, etc.?

2) When making new dormies  and editing them in SimPE, can I give them majors, etc.?

Thanks!
Logged
gynarchy
Lipless Loser
***
Posts: 622



View Profile
Re: Creating new townies, dormies, etc.
« Reply #1 on: 2009 February 26, 19:10:48 »
THANKS THIS IS GREAT

1) When making townies and editing them in SimPE, I know I can give them new jobs, etc., but can I also make them college grads, etc.?

I'm not sure how to do it in SimPE but you could always summon your townies and update them with the bat box. You may also need to initialize your townies before you give them new jobs/skills/etc. in order to make your changes stick.

2) When making new dormies  and editing them in SimPE, can I give them majors, etc.?

I tried to do this the other day and once they started moving into the dorm, they all reverted back to undeclared majors. I don't know if it's a case of them not being properly initialized yet or what, but I am going to try again when my next generation goes to uni.
Logged

Opera loving chickens. Can't eat them. Can't vote for them. Can't wear them as a hat.
aubreylaraine
Corpulent Cretin
*
Posts: 110


not a morning person


View Profile
Re: Creating new townies, dormies, etc.
« Reply #2 on: 2009 February 26, 23:04:25 »
THANKS THIS IS GREAT


2) When making new dormies  and editing them in SimPE, can I give them majors, etc.?

I tried to do this the other day and once they started moving into the dorm, they all reverted back to undeclared majors. I don't know if it's a case of them not being properly initialized yet or what, but I am going to try again when my next generation goes to uni.
i did that once with a new 'hood. i figured them reverting back was sort of akin to the memory loss when you move in a townie. that way you get the full college experience. do they lose their memories when they move in?
Logged

opportunity may knock once, but temptation will bang on your door forever.
infj
those who dance are considered insane by those who can't hear the music.
gynarchy
Lipless Loser
***
Posts: 622



View Profile
Re: Creating new townies, dormies, etc.
« Reply #3 on: 2009 February 27, 00:29:51 »
THANKS THIS IS GREAT

That's why I was a little confused as to why the majors I assigned reverted back to undeclared - all their memories, skill points, and personalities that I had given them were still intact. I made sure to initialize all of my NPCs and townies so all of the changes I made would stick.
Logged

Opera loving chickens. Can't eat them. Can't vote for them. Can't wear them as a hat.
bellenoire
Asinine Airhead

Posts: 16


View Profile
Re: Creating new townies, dormies, etc.
« Reply #4 on: 2009 February 27, 00:48:32 »
THANKS THIS IS GREAT

Thanks for the info . . . I think I will try to edit their majors in SimPE and see what happens . . .
Logged
ItMustBeBunnies
Asinine Airhead

Posts: 17


View Profile
Re: Creating new townies, dormies, etc.
« Reply #5 on: 2009 February 27, 14:42:10 »
THANKS THIS IS GREAT

This is a stupid question, but what is SimPE and how do you use it? Obviously not expecting detailed instructions, just a general idea.
Logged
gynarchy
Lipless Loser
***
Posts: 622



View Profile
Re: Creating new townies, dormies, etc.
« Reply #6 on: 2009 February 27, 15:34:36 »
THANKS THIS IS GREAT

This is SimPE. It's used for modifying Sims and neighborhoods and creating custom content, among other things. AFAIK it cannot be used on a Mac.
Logged

Opera loving chickens. Can't eat them. Can't vote for them. Can't wear them as a hat.
aubreylaraine
Corpulent Cretin
*
Posts: 110


not a morning person


View Profile
Re: Creating new townies, dormies, etc.
« Reply #7 on: 2009 March 01, 06:16:07 »
THANKS THIS IS GREAT

oh yeah. so that you don't make the same friggin' mistake i did. the game generates them in the same order you make them i think. i made 8 boys, then girls, then boys and another set of girls. that's pretty much what my dorms looked like, all boys. i ended up killing off a bunch of males to bring in some diversity.
Logged

opportunity may knock once, but temptation will bang on your door forever.
infj
those who dance are considered insane by those who can't hear the music.
gynarchy
Lipless Loser
***
Posts: 622



View Profile
Re: Creating new townies, dormies, etc.
« Reply #8 on: 2009 March 01, 06:32:05 »
THANKS THIS IS GREAT

TwoJeffs has a dormie gender controller available here.
Logged

Opera loving chickens. Can't eat them. Can't vote for them. Can't wear them as a hat.
bellenoire
Asinine Airhead

Posts: 16


View Profile
Re: Creating new townies, dormies, etc.
« Reply #9 on: 2009 March 06, 20:52:34 »
THANKS THIS IS GREAT

AFAIK the dormie gender controller and Pes' nodormieregen conflict with each other. I didn't have dormies at my dorm until I removed the former.
Logged
gynarchy
Lipless Loser
***
Posts: 622



View Profile
Re: Creating new townies, dormies, etc.
« Reply #10 on: 2009 March 06, 21:02:14 »
THANKS THIS IS GREAT

I use both without problems. Make sure the gender controller loads after the noregen.
Logged

Opera loving chickens. Can't eat them. Can't vote for them. Can't wear them as a hat.
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.091 seconds with 20 queries.