Ah yes, I forgot my previous statement:
The XHTN resource has been replaced by a clothing-type COLL.
is not entirely correct, since it turns out that these two are unrelated to each other. The XHTN may still be needed, if you're using custom hairtone guids, while at the same time, you can use a custom COLL resource instead of the
'magic COLLs'.
I made a small diagram of the resource linking here:
http://theos.chewbakkas.net/files/hair-problem.svgSee also if you agree with my proposal:
http://theos.chewbakkas.net/files/hair-solution.svgRegarding base game compatibility, I believe this referencing scheme is compatible, but it's just a matter of testing it with the
base game starter, if you want to be sure.