I don't suppose it's possible to make them automatically go to the clothing tool upon aging when they've been told to grow up with one day left, rather than waiting until the end?
The mechanism for aging up is the same. I think I trapped the T->A->E transitions already. Trapping the child transitions, I'm looking into, I'm trying to find a point to insert the trap without having to modify the giant, horrific blob that is the age-up function.