More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 22, 02:22:14
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
Oops! You Broke It!
Apartment Life Borkiness, or how i ended the world in 1 hour.
0 Members and 8 Chinese Bots are viewing this topic.
« previous
next »
Pages:
1
2
3
[
4
]
5
6
...
32
Author
Topic: Apartment Life Borkiness, or how i ended the world in 1 hour. (Read 513730 times)
banshee
Asinine Airhead
Posts: 6
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #75 on:
2008 August 27, 21:10:42 »
Quote from: rufio on 2008 August 27, 20:50:49
This is already the case in my game, and I have not installed AL yet. The only real problems it causes is that if I exit while the sim is on the cellphone and there are no other phones in the house, other sims can't call them. This is easily solved by just canceling the talking-on-phone interaction before exiting.
No, that's not it. They reach into their ass to answer the cellphone and poof, it's gone. The wall phone will still ring and can be answered, but the cellphone is no more.
Logged
purplebunny
Blathering Buffoon
Posts: 88
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #76 on:
2008 August 27, 21:13:35 »
Quote from: banshee on 2008 August 27, 21:10:42
They reach into their ass to answer the cellphone and poof, it's gone. The wall phone will still ring and can be answered, but the cellphone is no more.
You
did
pull your CC/hacks, right?
Logged
Sims 2 Machinima
Solowren
Senator
Posts: 2176
A flock of crapped nerds
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #77 on:
2008 August 27, 21:28:37 »
Quote from: IAmTheRad on 2008 August 27, 21:09:35
There isn't?
http://www.moreawesomethanyou.com/samples/ffs/al/moreawesomethanyou-al.zip
is not the DC?
Ah, my mistake. I had assumed that JM would put a link to it in the Director's Cut thread when one was available. Carry on, soldier!
Logged
Lord Darcy
Obtuse Oaf
Posts: 958
The owls are not what they seem.
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #78 on:
2008 August 27, 22:08:42 »
AL finally added decorative slots on top of base game large dressers. As usual, they can't update anything for their life without breaking
something
along the way.
By changing subset name of dresser mesh for absolutely no reason, EAxis effectively borked all recolors for this dresser, including the default 4 colors. Why, oh why mess up with GMDC, when all they really have to tinker is CRES? Ack.
Also notice borked shadow. FAIL.
This will have to be fixed in new CEP.
Logged
MediaFire Shared Folder
|
Decustomized Preorders
|
Updating CC to FT
|
Updating CC to AL
banshee
Asinine Airhead
Posts: 6
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #79 on:
2008 August 27, 22:34:33 »
Quote from: purplebunny on 2008 August 27, 21:13:35
You
did
pull your CC/hacks, right?
The install is as pure as a Vestal Virgin.
Logged
siminganon
Tasty Tourist
Posts: 4
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #80 on:
2008 August 27, 23:09:26 »
I had weird issues with trying to create a new custom neighborhood (kept crashing after it created the pets) so I deleted my EA Games folder to get a new one, figuring I'd just play Pleasantview for awhile. Except I don't have a Pleasantview. I have all the other ones but the game didn't create a PV. How to get it back?
Logged
SJActress
Knuckleheaded Knob
Posts: 527
Suck it, Jesus! This avatar is my God now!
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #81 on:
2008 August 27, 23:12:48 »
I don't know if it's a bug or a feature. When your Sim is off-world and the clock is x3 and the school bus comes to the lot, whether you have kids or not, the clock goes back to Normal mode.
I'm also finding it more difficult to make friends...it could just be one particular Sim, though.
Logged
Quote from: J. M. Pescado on 2007 July 09, 06:09:57
Who doesn't like kitties? KITTIES! They're cute! They're fuzzy!
Try this before posting, n00b.
Roux
Feckless Fool
Posts: 266
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #82 on:
2008 August 27, 23:30:12 »
This was probably intentional laziness, but sims can't run on the spiral staircases. Very annoying, and I'm pretty sure now that they just copied Marvine's animations, cleaned 'em up a bit, and took the afternoon off.
Oh, and someone called it in the bork pool about the ceilings cutting off the top of wallpaper. Narrow trim (or whatever it's called) is not visible when ceilings are visible, and you can only see the bottom part of wide trim. And that nice wallpaper seen in TashaFaun's post? Can't see the upper bits above the curving part.
Doesn't look like they broke the piano, though, for a refreshing change. And at least the ceiling lights line up properly with the ceiling, from what I can tell.
Quote from: siminganon on 2008 August 27, 23:09:26
I had weird issues with trying to create a new custom neighborhood (kept crashing after it created the pets) so I deleted my EA Games folder to get a new one, figuring I'd just play Pleasantview for awhile. Except I don't have a Pleasantview. I have all the other ones but the game didn't create a PV. How to get it back?
Does your C:\Program Files\EA GAMES\The Sims 2\TSData\Res\UserData\Neighborhoods\N001 folder have a -bak on the end of the folder name? If so, remove the -bak. Renaming it is one of the clean custom 'hood tutorial steps. You'll probably need to delete and regenerate your My Documents\EA Games\The Sims 2 folder again, though. If that doesn't work, then I dunno.
Logged
You have your way with him, and you'll never get to destroy the world; and I don't fancy spending the next six months trying to get librarian out of the carpet.
Crash
Dimwitted Dunce
Posts: 162
INFJ WTF?
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #83 on:
2008 August 27, 23:54:13 »
Okay, I added the current ffs hacks in the AL directory to my downloads folder. The sims just stand there and reset. Took the ffs hacks out - game works fine. I've no other hacks. I assume the hacks are just fine, which means I probably have to reinstall, right?
*sigh*
Logged
Don't argue with an idiot. He will just drag you down to his level, then beat you with experience.
literatebse
Blathering Buffoon
Posts: 53
INTP
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #84 on:
2008 August 28, 00:00:24 »
Quote from: Crash on 2008 August 27, 23:54:13
Okay, I added the current ffs hacks in the AL directory to my downloads folder. The sims just stand there and reset. Took the ffs hacks out - game works fine. I've no other hacks. I assume the hacks are just fine, which means I probably have to reinstall, right?
*sigh*
Nope -- there's something in nopedostalkers. A fix is coming, but that's where your problem probably is.
Logged
Have lurked MOAR, will now attempt to dodge sporks.
Crash
Dimwitted Dunce
Posts: 162
INFJ WTF?
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #85 on:
2008 August 28, 00:05:39 »
Ah, that's a relief. Back to patient mode.
Logged
Don't argue with an idiot. He will just drag you down to his level, then beat you with experience.
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #86 on:
2008 August 28, 00:12:49 »
Should be fixed now. EAxis randomly changed the arguments format.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Jelenedra
The New "Gay"
Whiny Wussy
Posts: 7582
Evil Mastermind BehindTorturing Emo 12s
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #87 on:
2008 August 28, 00:19:52 »
Quote from: TashaFaun on 2008 August 27, 22:21:31
ETA: Oh for crying out loud! So I went into CAS in debug so I could get the names of the witch outfits to unlock them. For the females (except teens) all three dresses are the ugly neutral colour BUT for the males the 3 outfits all show up fine. I could throttle these idiots. I was really looking forward to the purple witchy dress
Whatchoo talking about? My CAS had all three dress types. Update the thumbnail?
Logged
Quote from: reggikko
Quote from: J. M. Pescado
Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay.
Kyna
Terrible Twerp
Posts: 2406
An ass with great insight
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #88 on:
2008 August 28, 05:39:29 »
Quote from: nitedemon on 2008 August 28, 05:30:18
After I installed AL, everytime someone calls my sim on his/her cell phone, the cell phone will disappear and my sim wont be able to answer the call.
I think someone already mentioned that glitch. I'm sure Pescado will fix it when he gets time - judging by the number of updates he's done already, he's pretty busy adapting pre-existing hacks and hasn't had time to fix new borkenness.
In the meantime, use the normal phone to answer the call.
New glitch: When saving, I've been having the game freeze up on me sometimes during the save process. I am now saving every 5-10 (real life) minutes so that I don't have to keep replaying the same days over and over and over again.
I suspect it may be related to "clear gossip" on the batbox, as it only does it when I've finished playing the lot and I try to save (I routinely clear gossip before I move on to another lot). Doesn't seem to occur during my "just in case I can't save later" saves. I tested this theory by "clearing trash" and was able to save, then I nuked attraction markers and was able to save. After these successful saves I immediately cleared gossip, and got a freeze during save. I'll try playing a few lots without clearing gossip and if I get any more frozen saves I'll update this post.
«
Last Edit: 2008 August 28, 05:47:20 by Kyna
»
Logged
Quote from: SarahKOM on 2007 July 13, 12:38:27
<br />Also, thank god for Google spellcheck. Otherwise, this post would be intelligible. <br />
<br />Declared \\\\\\\"Male\\\\\\\" by Pescado on 8th April, 2009
YoungOldPrude
Corpulent Cretin
Posts: 130
Cat-aholic
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #89 on:
2008 August 28, 06:23:33 »
Here are my two problems with AL:
My Sims cannot turn into witches. All of my custom content has been disabled, in both cases. Here is the error log for the witches...
My second problem has been happening since Free Time, but I thought that I'd mention it. Every time a Sim who has Cuisine enthusiasm attempts to rub their tummy, an error log pops up to tell me that the animation is an empty string.
Any ideas?
UPDATE: I am removing my error log because I have fixed both problems by reinstalling.
I am one content chick- that is, until the next glitch comes to my attention...
«
Last Edit: 2008 August 28, 13:33:27 by YoungOldPrude
»
Logged
"There are two means of refuge from the misery of life—music and cats." ~Albert Schweitzer
"Happy people can be so cruel."
~ Claudia of Silent Hill 3.
Lerf
Feckless Fool
Posts: 292
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #90 on:
2008 August 28, 06:47:41 »
This one is kind of obscure, but should be mentioned somewhere.
I build a lot with a bunch of mobile homes. The kitchen and living room were one room and for authenticity's sake I used one of the flat floor strips found under fencing to mark off the kitchen in each of them. Units were rectangular boxes and the last five squares of one end were enclosed by the metal strips.
When the unit was rented the kitchen was not considered part of the apartment. Nothing could be put in the kitchen, and the only options on the refrigerator were juggle and the OFB make and make many. I also noticed that in trailers occupied by non-playables the rest of the trailer was black, but the kitchens still showed.
I moved the tenants out, rezoned to residential and removed most of the strips. In one trailer I left the strip intact, in another I left a gap. In a third trailer I put in a regular fence with a gate. The result was that the kitchens with no strips, the kitchen with the partial strip and the kitchen with the fence and gate all worked as normal kitchens again. The one I left the whole strip in was still shown as being "outside" the rented space. Oh, and the units rent roughly doubled due to the place having more space and appliances.
Conclusion. If you put a fence in with no gate which fully encloses a part of an apartment the enclosed part of the apartment is considered a common area and can't be changed. This wouldn't be a big deal, except that it includes the fences that can easily be stepped over like the floor strips.
I don't expect this to be fixed, but I figure it should be documented for when someone else runs into it and doesn't realize its the floor strip thingie that's causing it.
(I hope my explanation was clear.)
Logged
powercut
Asinine Airhead
Posts: 17
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #91 on:
2008 August 28, 08:06:53 »
Predictably enough, date/outing gifts and apartments don't play well together. Gifts are dropped off in the common area, and then can't be moved/sold from buy mode.
So now I have an expensive telescope that not only takes up a lot of space, but can't be used by anyone because it's placed right next to a pool. /whine
Logged
Alex
Malodorous Moron
Posts: 703
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #92 on:
2008 August 28, 08:22:51 »
Quote from: Lerf on 2008 August 28, 06:47:41
This one is kind of obscure, but should be mentioned somewhere.
I build a lot with a bunch of mobile homes. The kitchen and living room were one room and for authenticity's sake I used one of the flat floor strips found under fencing to mark off the kitchen in each of them. Units were rectangular boxes and the last five squares of one end were enclosed by the metal strips.
When the unit was rented the kitchen was not considered part of the apartment. Nothing could be put in the kitchen, and the only options on the refrigerator were juggle and the OFB make and make many. I also noticed that in trailers occupied by non-playables the rest of the trailer was black, but the kitchens still showed.
I moved the tenants out, rezoned to residential and removed most of the strips. In one trailer I left the strip intact, in another I left a gap. In a third trailer I put in a regular fence with a gate. The result was that the kitchens with no strips, the kitchen with the partial strip and the kitchen with the fence and gate all worked as normal kitchens again. The one I left the whole strip in was still shown as being "outside" the rented space. Oh, and the units rent roughly doubled due to the place having more space and appliances.
Conclusion. If you put a fence in with no gate which fully encloses a part of an apartment the enclosed part of the apartment is considered a common area and can't be changed. This wouldn't be a big deal, except that it includes the fences that can easily be stepped over like the floor strips.
I don't expect this to be fixed, but I figure it should be documented for when someone else runs into it and doesn't realize its the floor strip thingie that's causing it.
(I hope my explanation was clear.)
Yeah, this fence is considered a wall/fence with no access. You can use it to create a second entrance (surround the door/gate with the fence then lock it).
Logged
Roxxy
Asinine Airhead
Posts: 43
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #93 on:
2008 August 28, 08:24:51 »
Quote from: banshee on 2008 August 27, 20:38:27
The cellphone is useless for incoming calls. When they try to answer the damn things just disappear from the inventory.
I was wondering why my sims cell phones suddenly kept disappearing.. I even found one lying on the floor one time and picked it up. Odd.
Logged
A high post count, proves nothing... your behaviour and actions speak much louder.
X-Phile
Asinine Airhead
Posts: 28
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #94 on:
2008 August 28, 08:25:35 »
Quote from: IAmTheRad on 2008 August 27, 02:08:01
Entering a non-playable sim's apartment building.
I have the same problem with the appartment were the Cleveland's live.
One of the apartments downstairs stays black. In that appartment I constantly see a sim
jump rope.
Logged
Alex
Malodorous Moron
Posts: 703
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #95 on:
2008 August 28, 08:36:02 »
I'm going to have to make myself another override for the utterly fucked up text in the game.
Logged
literatebse
Blathering Buffoon
Posts: 53
INTP
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #96 on:
2008 August 28, 08:37:16 »
Quote from: powercut on 2008 August 28, 08:06:53
Predictably enough, date/outing gifts and apartments don't play well together. Gifts are dropped off in the common area, and then can't be moved/sold from buy mode.
So now I have an expensive telescope that not only takes up a lot of space, but can't be used by anyone because it's placed right next to a pool. /whine
Considering my favorite gameplay involves surviving off of date rewards -- an escort agency, if you will -- this is a major Do. Not. WANT.
Logged
Have lurked MOAR, will now attempt to dodge sporks.
Marquis
fway
Irritating Ignoramus
Posts: 436
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #97 on:
2008 August 28, 10:03:33 »
found a WONDERFUL bork, while moving a family into an apartment building i built.
I found out that, if you use those room divider fence thingies (the little itty bitty ones that sims can walk over, and come in black, white, wood, and metal) from within your apartment, the game considers that to not be apart of the apartment... so if your apartments are unfurnished on the side where the door isn't, your family is screwed and may have to sleep on the porch, that is of course if it's on the side where the apartment door is...
Logged
Swing Tree
netza
Asinine Airhead
Posts: 29
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #98 on:
2008 August 28, 10:06:21 »
I have found a problem when making your own apartments... Wrote the cheat, saved, moved in my sim. Everything works as it should but the mailbox is the regular mailbox and not the apartment mailbox... >_<
Logged
Baroness
witch
Breakfast of Champions!
Senator
Posts: 11636
Shunning the accursed daystar.
Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
«
Reply #99 on:
2008 August 28, 11:41:51 »
Yes, it's incredibly frustrating to not even be able to move a door or a window, or plonk a hot pool down. I was pissed off that I made furnished apartments for my sims to move in to - just renovated some EAxis ones - yet when the sims moved in, only the kitchen and bathroom stuff was left. What's with that? People rent furnished apartments.
I also managed to bork the apartment controller somehow. I moved a hood in its entirety from the laptop to my big machine. Dark Trepie and his lot were fine, but witch kept throwing errors. The apartment door was lockable; but I kept getting a message that I should select an apartment. None were selectable. I deleted on the error message eventually and the errors stopped but the game didn't recognise the sims that lived there. I even exited and entered the lot again but no new controller must have been generated. I do have logs if anyone's interested. I had had nearly all the DC in before this happened. I moved witch and her lot out, then in again, that fixed it. (Re-decorating for the
third
time)!
Luckily I packaged the lot at the point of furnishing, as I now realise that one chess table outside, with no lights and no shelter, is a crappy communal area. This is the Crossroads lot, I wanted to make two apartments with three double bedrooms each so I could try out all the witches. Dark Trepie lives with the boys and Artemis Witch lives with the girls. Now I can't fit all their friggin' cauldrons in.
I'm probably going to build something custom now as this is too irritating.
BTW has anyone else noticed there's no pest control?
I'm also having the cell phone problem.
Logged
My fists are named Feminine and Wiles.
Pages:
1
2
3
[
4
]
5
6
...
32
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...