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Author Topic: Userstartup cheat wonky  (Read 3718 times)
Annan
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Userstartup cheat wonky
« on: 2008 August 17, 12:51:47 »
THANKS THIS IS GREAT

I created a userstartup.cheat file as per instructions, to increase the limit of sims on a lot. This is the only thing the file contains:

Quote
uintProp maxTotalSims 15
uintprop maxTotalHumans 10
uintprop maxTotalPets 5

The problem is that one lot with 7 sims and 3 pets refuses to let the sims try for baby. I previously had 7 sims and 5 pets, but carted two of the dogs off to the adoption pool, thinking that would help. It didn't. Forcing pregancy with the Tombstone of L&D does nothing. On another lot, I have 9 sims (no pets), which means that it should be working, yes? I am thoroughly confused, here. Am I doing it wrong?
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J. M. Pescado
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Re: Userstartup cheat wonky
« Reply #1 on: 2008 August 17, 13:00:17 »
THANKS THIS IS GREAT

What happens if you replace all the numbers with "15"?
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Annan
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Re: Userstartup cheat wonky
« Reply #2 on: 2008 August 17, 13:30:40 »
THANKS THIS IS GREAT

What happens if you replace all the numbers with "15"?

Still no option to try for baby.
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jsalemi
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Re: Userstartup cheat wonky
« Reply #3 on: 2008 August 17, 14:29:28 »
THANKS THIS IS GREAT

I thought those settings only affected moving sims/pets into the lot, and that you still need something like lotfulofsims to have more than the default born on the lot.
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Annan
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Re: Userstartup cheat wonky
« Reply #4 on: 2008 August 17, 14:39:54 »
THANKS THIS IS GREAT

I thought those settings only affected moving sims/pets into the lot, and that you still need something like lotfulofsims to have more than the default born on the lot.


I don't know - I read this post by Nec, http://www.moreawesomethanyou.com/smf/index.php/topic,11232.msg317016.html#msg317016 and assumed she was right.
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Skadi
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Re: Userstartup cheat wonky
« Reply #5 on: 2008 August 19, 02:50:17 »
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That cheat only allows you to merge above the 8 sim limit in the neighbourhood view. To have babies or puppies/kittens you will need lotfullofsims. That's how I do it in my game.
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