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Author Topic: problem with cas screen and SIMS FREETIME  (Read 20061 times)
stardust
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problem with cas screen and SIMS FREETIME
« on: 2008 April 09, 22:37:58 »
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I recently installed freetime and the game was working just fine... but when i got to the cas screen it's all messed up...  I can create one sim but when i want to create a second one instead of going to the other "room" where the mirror is... I get this



after a while I get the right screen but the stupid sim is way back



Is there a way to fix this???  Huh


EDIT: I also started my game and my sims wants/fears slots are empty.... plus they can't eat cause they keep just appearing behind a chair just a few seconds after they have started to eat.. i also tried and take my sim to a community lot .. the taxi picked her up but when the community lot loaded  there was no sim there.... oh and my sims can't meet people either... they can just say hi and after that the sims kee reseting....
« Last Edit: 2008 April 14, 01:10:59 by stardust » Logged
kuronue
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Re: problem with cas screen and sims
« Reply #1 on: 2008 April 10, 00:48:58 »
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try removing your downloads folder
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stardust
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Re: problem with cas screen and sims
« Reply #2 on: 2008 April 10, 01:20:34 »
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I did that but iy didn't help...
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Gwill
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Re: problem with cas screen and sims
« Reply #3 on: 2008 April 10, 06:41:57 »
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EDIT: I also started my game and my sims wants/fears slots are empty.... plus they can't eat cause they keep just appearing behind a chair just a few seconds after they have started to eat.. i also tried and take my sim to a community lot .. the taxi picked her up but when the community lot loaded  there was no sim there.... oh and my sims can't meet people either... they can just say hi and after that the sims kee reseting....

Turn debug mode on and post the error log.

For the cas screen, try downloading a custom one and see if that works.
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stardust
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Re: problem with cas screen and sims
« Reply #4 on: 2008 April 10, 07:34:03 »
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the log was kinda big so I'm just gonna paste a few parts...

Build: 1.13.0.135
at Jan 11 2008,05:48:25

Object id: 154
name: F001_User00014 - Edward
Stack size: 7
Error: Data number out of range.
Iterations: 244
  Frame 6:
    Stack Object id: 546
    Stack Object name: Social - Talk - Chat
    Node: 1
    Tree: id 8308 name 'Want Satisfy - Talk' version -32758
    from SocialGlobals
    Prim state: 0
    Params: 546 1    Locals:
  Frame 5:
    Stack Object id: 546
    Stack Object name: Social - Talk - Chat
    Node: 8
    Tree: id 4096 name 'Interaction - Person A' version -32745
    from Social_Talk_Chat
    Prim state: 0
    Params:    Locals: 546
  Frame 4:
    Stack Object id: 154
    Stack Object name: F001_User00014 - Edward
    Node: 5
    Tree: id 281 name 'Wait For Notify' version 8
    from global
    Prim state: 1
    Params: 0 1    Locals:
  Frame 3:
    Stack Object id: 154
    Stack Object name: F001_User00014 - Edward
    Node: 1
    Tree: id 8282 name 'Function - Main - Check Queue' version 50
    from PersonGlobals
    Prim state: 0
    Params:    Locals: 546
  Frame 2:
    Stack Object id: 154
    Stack Object name: F001_User00014 - Edward
    Node: 2
    Tree: id 8283 name 'Function - Main - Loop' version 96
    from PersonGlobals
    Prim state: 0
    Params: 5 20 1    Locals: 0
  Frame 1:
    Stack Object id: 154
    Stack Object name: F001_User00014 - Edward
    Node: 6
    Tree: id 8193 name 'Function - Main' version 115
    from PersonGlobals
    Prim state: 0
    Params:    Locals: 5 20 0
  Frame 0:
    Stack Object id: 154
    Stack Object name: F001_User00014 - Edward
    Node: 1
    Tree: id 4096 name 'Function - Main' version 2
    from TemplatePerson
    Prim state: 0
    Params:    Locals:


Global Simulator Variables
 = 10
 = 15
 = 0
 = 154
 = 0
 = 11
 = 30
 = 6
 = 1997
 = 5
 = 20
 = 0
 = 1
 
emi Global Attributes:
0, Idle - Anim - Priority Type = 0
1, Idle - Anim - Pose Type = 14
2, Idle - Anim - Last Non-Breathe = 0
3, Idle - Breathe Count = 2
4, Idle - Active = 0
5, Idle - Start/Yielding Stop no Trans = 0
6, Routing - Idle - Active = 0
7, Mouse Over - Active = 0
8, Routed Distance = 1
9, Dirty Diaper? = 0
10, Social Modifier (memories) = 0
11, Fitness Preference (attraction) = 0
12, Attraction Bonus (attraction) = 0
13, Locomotion Index 1 = 5
14, Locomotion Weight 1 = 15
15, Locomotion Index 2 = 6
16, Locomotion Weight 2 = 0
17, Stride 0 = 75

Inventory contents:

Global Inventory

Counted Tokens
Token GUID -257305635
Token Flags 0
Token Count : 1
Token Category : 0

Singular Tokens
Token GUID 339263967
Token Flags 0

Lot Inventory

Counted Tokens
Token GUID -1928591329
Token Flags 0
Token Count : 1
Token Category : 0

Semi Global Attributes:
0, Route Greeting Type = 0
1, Did Greet? = 0
2, Social Type = 0
3, Result Type = 0
4, Social Exit Result A = 0
5, Social Exit Result B = 0
6, Reaction Socials Sent = 0
7, Jealousy Override = 0
8, Personality Variant = 0
9, Did Push? = 2
10, Played Lead-in? = 0
11, Person's Previous Room = 3
12, Lead-in Time = 0
13, Timeout Time = -9999
14, What Route am I in? = 0
15, Person B's Interaction # = 1
16, Linked Interaction ID = 5130
17, For Deviancy? = 0
18, Routing Marker = 0
19, Disable Dynamic Walk = 0
20, Routing Marker Slot A = 0
21, Routing Marker Slot B = 0
22, Is Romantic? = 0


Lot Object Dump

Object Name : Social - Talk - Chat id : 546   Room: -1
Object Name : Social - Flirt - Serenade id : 514   Room: -1
Object Name : Reaction - Disgust id : 511   Room: -1
Object Name : Social - Play - Red Hands id : 526   Room: -1
Object Name : Emitter - Children - Parents Romance id : 523   Room: 3
Object Name : Emitter - Romance id : 522   Room: 3
Object Name : Emitter/Trigger - Jealousy id : 521   Room: 3
Object Name : Social - Hug - Squeeze id : 496   Room: -1
Object Name : Head Slots Holder id : 488   Contained within object id   232   in slot   2   Room: 0
Object Name : NPC - Unique - Rod Humble 2 id : 232   Room: 0
Object Name : Social - Play - Punch U Punch Me id : 233   Room: -1
Object Name : Social - Talk - Gossip id : 211   Room: -1
Object Name : Emitter/Trigger - Jealousy id : 505   Room: 3
Object Name : Social - Kiss - Up Arm id : 504   Room: -1
Object Name : Reaction - Disgust id : 498   Room: -1
Object Name : Emitter/Trigger - Jealousy id : 415   Room: 3
Object Name : Social - Kiss - Make Out id : 316   Room: -1
Object Name : Reaction - Disgust id : 350   Room: -1
Object Name : Social - Talk - Gossip id : 318   Room: -1
Object Name : Emitter/Trigger - Jealousy id : 145   Room: 3
Object Name : Social - Kiss - Kiss Hand id : 185   Room: -1
Object Name : Social - Play - Punch U Punch Me id : 493   Room: -1
Object Name : Reaction - Disgust id : 326   Room: -1

debugDirtyTiles      = false
allObjectLightsOn    = false
integratedShadows    = false
lightRadianceRangeCutoff = 0.275
animationCacheSize   = 6
animationPermanentCache = true
animationPrediction  = true
animationBackgroundLoad = true
debugCinematics      = false
displayMissingAnimations = false
animationTimerIsMaster = true
carsEnabled          = true
carsCompact          = false
lotTerrainCanvas     = true
lotTerrainPaints     = true
lotWater             = true
lotTerrainLighting   = true
displayLotImposters  = true
displayNeighborhoodWater = true
displayNeighborhoodFlora = true
displayNeighborhoodRoads = true
displayNeighborhoodRoadsWithModel = true
displayNeighborhoodProps = true
lightBoundsInflate   = 3
CameraNeighborhoodFlythroughEnabled = true
controlPets          = false
ignoreImageDataSizeReductionOnLoad = false
systemSpecifiedPreferredLOD = -1
neighborhoodEPJustInstalled = 0
carsOnRight          = true
dormSpecificToolsDisabled = false
currentSim.age       = 0
currentSim.species   = human
currentSim.ageGroup  = adult
currentSim.gender    = male
currentSim.firstName = Edward
currentSim.lastName  = Contrary
currentSim.fullName  = Edward Contrary
testingcheatsenabled = true

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cenoura
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Re: problem with cas screen and sims
« Reply #5 on: 2008 April 10, 09:20:53 »
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For future reference, it's good to attach the error log as a text file to the post and say when in the game play it occurred.
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stardust
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Re: problem with cas screen and sims
« Reply #6 on: 2008 April 10, 10:09:02 »
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sorry... i didn't know... I'll do it next time---- my game is still messed up so I'm considering un installing freetime...
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Re: problem with cas screen and sims
« Reply #7 on: 2008 April 10, 12:22:08 »
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Probably totally off base, but has installing FT filled up your HD such that the game hasn't got room to run and save properly?  I've had problems with 'hood screens messing up, but not CAS screens so far.  Best we came up was that my PC hadn't got enough memory to handle everything at once (or maybe it was just too many trees!)

Don't worry too much about the empty wants slots if you've just done something major to your game like add an EP.  Missing wants usually mean the game hasn't a clue what to put in there.  Pescado called it want tree depletion when I had this problem first.  Have your sims do something or go somewhere and you should find wants will roll normally again.  Start worrying if they don't appear over a couple of days play.   There are couple of other simmers around at the moment with this problem.
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stardust
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Re: problem with cas screen and sims
« Reply #8 on: 2008 April 10, 12:54:50 »
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my computer is brand new... I just got it a few days ago and I have a lot of free space... so I don't think that's the problem...
I don't know what to do.. I'll give it a few more days... if it's still messed up I'll uninstall freetime
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Re: problem with cas screen and sims
« Reply #9 on: 2008 April 11, 11:10:14 »
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Try deleting your groups.cache file and the accessory and cigen caches.  It won't hurt and might help.
There's a piece on the MTS 2 game help/wiki about them if you haven't come across that before.
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Sick of Bluewater?  Try Sedona or Meadow Lawns instead.  Meadow Lawns is a whole neighbourhood built to explore OFB.  Sedona is a sub'hood you can install as a permanent alternative to Bluewater - it's an "out of this world" experience!  www.moreawesomethanyou.com/cwykes
stardust
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Re: problem with cas screen and sims
« Reply #10 on: 2008 April 11, 18:48:00 »
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I already did that.... didn't work  Huh this is really frustrating...
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cwykes
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Re: problem with cas screen and sims
« Reply #11 on: 2008 April 12, 12:50:07 »
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Why don't you post another error log - attach the whole things this time?  You need someone more awesome than me I think!

As your problems are at the CAS screen, I did wonder if there's anything in the Saved sims folder that's a problem.  Not all CC is in the Download folder.

Have you taken out your complete My Docs/Sims 2 folder?  If you do that, the game regenerates a new one.  If the problem is still there when everything regenerates new, then you need to re-install.  If it's gone away, you know the problem is somewhere in your game data.  Then you put things back a bit at a time to see where the problem is.
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Sick of Bluewater?  Try Sedona or Meadow Lawns instead.  Meadow Lawns is a whole neighbourhood built to explore OFB.  Sedona is a sub'hood you can install as a permanent alternative to Bluewater - it's an "out of this world" experience!  www.moreawesomethanyou.com/cwykes
Emma
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Re: problem with cas screen and sims
« Reply #12 on: 2008 April 12, 13:03:01 »
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It might be just as simple as replacing your cas!.package with the one on your original Sims 2 disc. Put in your base game disc and instead of running the game, right click on the icon where the drive with your disc is. Select 'explore' and I think it is in the compressed.zip. You need to look for TSData\Res\GlobalLots\CAS!.package. Unzip the package to desktop, then just replace the one in C:\Program Files\EA GAMES\The Sims 2\TSData\Res\GlobalLots with the one you just unpacked from the disc.
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J. M. Pescado
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Re: problem with cas screen and sims
« Reply #13 on: 2008 April 12, 13:20:49 »
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I do not understand why sims are TALKING to each other in the CAS lot. That's not supposed to happen, yet this is what your error log shows.
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Emma
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Re: problem with cas screen and sims
« Reply #14 on: 2008 April 12, 13:58:51 »
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I think that error log is for something else.
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talysman
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Re: problem with cas screen and sims
« Reply #15 on: 2008 April 12, 14:38:34 »
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I do not understand why sims are TALKING to each other in the CAS lot. That's not supposed to happen, yet this is what your error log shows.
They do talk, while you're trying to create more sims. In theory, this should just be wave files and the simulation shouldn't be running. But aren't people reporting sims freezing to death in their custom CAS screens? Seems to me that actually running a simulation when you're trying to build sims is *exactly* the kind of lame-brain approach we should expect.
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stardust
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Re: problem with cas screen and sims
« Reply #16 on: 2008 April 12, 15:17:41 »
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I tried to play other sims but they just keep jumping back and all the stuff that came with Freetime is useless... there's no pie-menu... they just work as decoration....
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stardust
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Re: problem with cas screen and sims
« Reply #17 on: 2008 April 12, 17:09:41 »
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I have now tried everything..... replacing the cas! file didn't work....
I'm posting one of the many error logs.. maybe you know what's wrong...


[attachment deleted by admin]
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talysman
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Re: problem with cas screen and sims
« Reply #18 on: 2008 April 12, 21:49:15 »
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I have now tried everything..... replacing the cas! file didn't work....
I'm posting one of the many error logs.. maybe you know what's wrong...
Wait. Are you posting a log for the CAS problem, or for the other problem you mentioned in passing?

Because that error log doesn't seem right. Why do you have eight billion helicopters and modular stairs?
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stardust
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Re: problem with cas screen and sims
« Reply #19 on: 2008 April 12, 22:41:58 »
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ok.. let me explain.. the first log I pasted is from when I had CC.. but i just had like 6 modular stairs... and the last log is from when I re installed freetime and played a small  lot with a few sims without any CC..
About the Cas screen, I keep getting the same problems even without any CC
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Simsample
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Re: problem with cas screen and sims
« Reply #20 on: 2008 April 12, 22:54:49 »
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Are you sure you don't have any CC? I remember people having strange issues with an extracted CAS backdrop in their games.
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stardust
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Re: problem with cas screen and sims
« Reply #21 on: 2008 April 13, 01:13:36 »
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i don't even have a downloads folder.... Huh
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Simsample
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Re: problem with cas screen and sims
« Reply #22 on: 2008 April 13, 07:53:53 »
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Well, if you've regenerated a clean documents/ sims2 folder too, then I would say to reinstall FT.
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stardust
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Re: problem with cas screen and sims
« Reply #23 on: 2008 April 13, 10:12:43 »
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yeah... I did that already, I uninstalled the entire game, and ran Registry mechanic, istalled the sims and all the ep's up to bonvoyage, patched  them and I started the game to check, it was working fine, I installed FT and that's when I have problems...
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Simsample
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Re: problem with cas screen and sims
« Reply #24 on: 2008 April 13, 11:38:58 »
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What I'm getting at is, you don't mention that you reinstalled Freetime. I'm guessing that your install of just that EP was corrupt for some reason. So try uninstalling that EP alone, then reinstalling it. If you've already done this then try manually installing it as described here, as it could be that your FT disc is scratched/ dirty. Also, I echo what Cwykes mentioned earlier- how much space do you have on your HD? Just being new doesn't mean much- your drive could be partitioned, or your My Documents could be on a different partition.
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