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Are ninjas ... people?
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Topic: Are ninjas ... people? (Read 6970 times)
Merope
Blathering Buffoon
Posts: 62
Are ninjas ... people?
«
on:
2007 December 11, 15:08:13 »
I was using TJ's Crystal Ball to find a date for one of my Sims, and a ninja was one of her matches. I chose not to summon him, fearing that he might be a weird class of NPC that you're not supposed to do anything with. Is this accurate? Or can I have little ninja babies?
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Emma
Goopy Lover
Dead Member
Posts: 6109
All Pescados Suck.
Re: Are ninjas ... people?
«
Reply #1 on:
2007 December 11, 15:10:25 »
No, I think you need to update the Crystal Ball.
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Illusions of Grandeur
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Laverwinkle Sims
Gwill
Terrible Twerp
Posts: 2162
Re: Are ninjas ... people?
«
Reply #2 on:
2007 December 11, 15:24:36 »
Do NOT date the ninja. That sounds like a VBT.
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Dibs on Darth Telligent!
INTJ bordering on P
Want to know where babies come from?
Zazazu
Fuzzy Pumpkin
Whiny Wussy
Posts: 8583
Potiron flou
Re: Are ninjas ... people?
«
Reply #3 on:
2007 December 11, 16:14:44 »
Quote from: Emma on 2007 December 11, 15:10:25
No, I think you need to update the Crystal Ball.
You do.
*lightly smacks Merope*
He updated that pretty quickly after BV came out.
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Capitalism, Ho!
"Continue to beat it in masturbatory ecstasy if you like, but only Pescado can make it go away." - Lemmiwinks
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dizzy
Souped!
Posts: 1572
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Re: Are ninjas ... people?
«
Reply #4 on:
2007 December 11, 16:16:49 »
Ninjas are like Social Bunnies. Not really designed for interaction.
Same thing goes for Grim Reaper, Therapist, Mrs CrumpleBottom, and Bus Drivers (although it's rather odd about Bus Drivers).
Nannies and Grand Vampires could cause an unsightly social faux pas, and in general it's a bad idea to interact with Hermits, Food Stand Chefs, Fire Dancers, Witchdoctors, and Ghost Captains. I've also recently discovered that Tour Guides tend to be unresponsive, though I haven't discovered why just yet.
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eevilcat
Retarded Reprobate
Posts: 1389
Poke, point, laugh...
Re: Are ninjas ... people?
«
Reply #5 on:
2007 December 11, 21:43:49 »
Quote from: dizzy on 2007 December 11, 16:16:49
Nannies and Grand Vampires could cause an unsightly social faux pas, and in general it's a bad idea to interact with Hermits, Food Stand Chefs, Fire Dancers, Witchdoctors, and Ghost Captains. I've also recently discovered that Tour Guides tend to be unresponsive, though I haven't discovered why just yet.
Define interact please. Talking, date, woohoo, babies? Move in is a definite no-no but I think my selfsim may have some sort of friend type relationship with the ghost captain.
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neriana
Souped!
Posts: 1740
Donatello
Re: Are ninjas ... people?
«
Reply #6 on:
2007 December 11, 22:48:19 »
Quote from: dizzy on 2007 December 11, 16:16:49
Same thing goes for Grim Reaper, Therapist, Mrs CrumpleBottom, and Bus Drivers (although it's rather odd about Bus Drivers).
What about Cab Drivers?
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dizzy
Souped!
Posts: 1572
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Re: Are ninjas ... people?
«
Reply #7 on:
2007 December 12, 00:51:09 »
Quote from: eevilcat on 2007 December 11, 21:43:49
Define interact please. Talking, date, woohoo, babies? Move in is a definite no-no but I think my selfsim may have some sort of friend type relationship with the ghost captain.
By "interact," I mean any type of social as a visitor on your residential lots. Those sims do not properly behave in normal situations.
Quote from: neriana on 2007 December 11, 22:48:19
What about Cab Drivers?
Cab Drivers = Bus Drivers (IIRC)
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Are ninjas ... people?
«
Reply #8 on:
2007 December 12, 02:07:23 »
The ninja cannot be dated. If summoned, he will behave like the ninja always does, and you can learn the teleport from him, but he won't date.
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Insanity Prelude
Juvenile Jackass
Posts: 488
Re: Are ninjas ... people?
«
Reply #9 on:
2008 January 06, 06:41:23 »
By "unsightly social faux pas" you just mean the Grand Vampires' tendency to continue doing the "stalk" animation even if you give them Vamprocillin, right? Because one of my Sims married a Grand Vampire and other than that, things have been fine... (Had to de-vamp him. Someone in that house had to work XD)
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dizzy
Souped!
Posts: 1572
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Re: Are ninjas ... people?
«
Reply #10 on:
2008 January 06, 22:57:35 »
I mean that objects behave in an irregular manner toward those sims. This is unsightly and could possibly cause unknown problems or even errors.
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Avalikia
Furry Lover
Obtuse Oaf
Posts: 949
Re: Are ninjas ... people?
«
Reply #11 on:
2008 January 06, 23:28:24 »
I know that ex-nannies can't potty train toddlers, for example.
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All generalizations are false, including this one.
Kattan
Asinine Airhead
Posts: 8
Re: Are ninjas ... people?
«
Reply #12 on:
2008 January 07, 13:36:05 »
Quote from: dizzy on 2007 December 12, 00:51:09
Quote from: eevilcat on 2007 December 11, 21:43:49
Define interact please. Talking, date, woohoo, babies? Move in is a definite no-no but I think my selfsim may have some sort of friend type relationship with the ghost captain.
By "interact," I mean any type of social as a visitor on your residential lots. Those sims do not properly behave in normal situations.
Oh, vampires are a hoot on the lot if you get 'em there. And I had one that I de-vamped after moving into the house... he continued to stalk all over the place until the cow plant ate him. His vamped woman called up the reaper, got him back, re-vamped him, and he got himself eaten again. I left him dead this time. Idiot.
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I deny your earth-logic and substitute my own!
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