More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 25, 19:57:47

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  The Podium
| | |-+  Shops, yes shop again *expoding head*
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: [1] THANKS THIS IS GREAT Print
Author Topic: Shops, yes shop again *expoding head*  (Read 7469 times)
MaximilianPS
Undead Member
*
Posts: 437


da grammar killer


View Profile
Shops, yes shop again *expoding head*
« on: 2007 December 13, 18:49:15 »
THANKS THIS IS GREAT

1) i've made a sim, A-Sim
2) he have purchased a community lot to build his shop
3) the builded shop have some some toys and robots, every objects are marked in yellow with the proper tool to sell the stuff to the other sims
4) he have placed open/closed sign and a cash-register

then the sims go back to his home, pickup the phone and sell his community lot...

The B-Sim go on the ex A-Sim community lot to purchase a toy.. but the toy are unsellable Sad
and the same appen with cake and groceries in general, also with the rest of the craftable objects and not.

actually i've all expansions and stuff installed (*teen included)
any solution  Huh
Logged
mamainred
Asinine Airhead

Posts: 21



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #1 on: 2007 December 13, 20:05:56 »
THANKS THIS IS GREAT

You have to have a Playable Sims own the lot & hire employees to run it.
All you did was set up a store, that know one owns now, so it is not usable
by other sims.
Logged
Gwill
Terrible Twerp
****
Posts: 2162



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #2 on: 2007 December 13, 20:09:31 »
THANKS THIS IS GREAT

I usually make dummy sims to make some craftables and run the business up a few levels, then turn them into townies using one hack or another.  Works like a dream.
Logged

Dibs on Darth Telligent!
INTJ bordering on P
Want to know where babies come from?
ApatiaMax
Asinine Airhead

Posts: 25



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #3 on: 2007 December 13, 20:14:10 »
THANKS THIS IS GREAT

Gwill can you be a bit more specific ?
i've made it just yesterday and i've made the sims as townies with insimenator (family trees) but when i've gone back to the hood the plumbob was there and the sims was been playable too, maybe family trees failed


*edit*
here the insim. family Tree works fine.
but on the house now there is a bag, and the lot isn't visitable.



so i suppose that i've to use a community lot ?
« Last Edit: 2007 December 13, 21:56:21 by ApatiaMax » Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #4 on: 2007 December 13, 22:02:07 »
THANKS THIS IS GREAT

Do not sell an ownable business, or it will lose all of its ownable shop attributes. Never sell an ownable business "back to the community" unless you want it destroyed.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
ApatiaMax
Asinine Airhead

Posts: 25



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #5 on: 2007 December 13, 22:19:15 »
THANKS THIS IS GREAT

indeed we haven't to sell the shop/activity but just to convert the dummie sim in a townies Wink
Logged
gethane
Juvenile Jackass
**
Posts: 455



View Profile WWW
Re: Shops, yes shop again *expoding head*
« Reply #6 on: 2007 December 14, 00:08:13 »
THANKS THIS IS GREAT

so does the stock magically restock every trip?
Logged

Gethane Sims
Maxis only lots, neighborhood terrains, and more!
ApatiaMax
Asinine Airhead

Posts: 25



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #7 on: 2007 December 14, 00:16:38 »
THANKS THIS IS GREAT

actually i cant visit the community lot, the game crash everytime that i visit it  Cry
Logged
Emma
Goopy Lover
Dead Member
*
Posts: 6109


All Pescados Suck.


View Profile WWW
Re: Shops, yes shop again *expoding head*
« Reply #8 on: 2007 December 14, 07:30:39 »
THANKS THIS IS GREAT

Bulldoze and replace with a clean, unplayed, backup copy. You do have one right? Never sell back to community via phone. Sell to townies if you must.
Logged

ApatiaMax
Asinine Airhead

Posts: 25



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #9 on: 2007 December 14, 13:19:25 »
THANKS THIS IS GREAT

Bulldoze and replace with a clean, unplayed, backup copy.

already made it, the backup restoration Wink

You do have one right? Never sell back to community via phone. Sell to townies if you must.

uhh.. brilliant i'll try it now ! Cheesy
Logged
MaximilianPS
Undead Member
*
Posts: 437


da grammar killer


View Profile
Re: Shops, yes shop again *expoding head*
« Reply #10 on: 2007 December 14, 17:31:12 »
THANKS THIS IS GREAT

indeed it works Smiley
thnx emma, but how do you convert a sim into a townies without insimenator  Huh
« Last Edit: 2007 December 14, 18:10:05 by MaximilianPS » Logged
Gwill
Terrible Twerp
****
Posts: 2162



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #11 on: 2007 December 14, 18:33:51 »
THANKS THIS IS GREAT

Use inge's shrub/cat or the townie tree/gun.
Logged

Dibs on Darth Telligent!
INTJ bordering on P
Want to know where babies come from?
ApatiaMax
Asinine Airhead

Posts: 25



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #12 on: 2007 December 15, 13:28:04 »
THANKS THIS IS GREAT

the tree/gun made create new townies/npc/special character but i can't found an option to made an existent townies as a sims, and that's why we use family tree
Logged
MaximilianPS
Undead Member
*
Posts: 437


da grammar killer


View Profile
Re: Shops, yes shop again *expoding head*
« Reply #13 on: 2007 December 15, 14:39:50 »
THANKS THIS IS GREAT

nope, on the riffle there is the command "Make into townies" but it didn't work Huh
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #14 on: 2007 December 15, 14:41:25 »
THANKS THIS IS GREAT

Do not attempt to move a business owner to a different family, or else you will mess up the business information tokens and leave debris in your neighborhood files. The Lot Debugger can help you transfer this if you are moving to a different playable family, but it does not work if you try to move them into a nonplayable family.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Gwill
Terrible Twerp
****
Posts: 2162



View Profile
Re: Shops, yes shop again *expoding head*
« Reply #15 on: 2007 December 15, 15:06:38 »
THANKS THIS IS GREAT

the tree/gun made create new townies/npc/special character but i can't found an option to made an existent townies as a sims

I found Make into townie... with no problems.

I'm absolutely sure it's worked for me.
Logged

Dibs on Darth Telligent!
INTJ bordering on P
Want to know where babies come from?
MaximilianPS
Undead Member
*
Posts: 437


da grammar killer


View Profile
Re: Shops, yes shop again *expoding head*
« Reply #16 on: 2007 December 15, 15:36:39 »
THANKS THIS IS GREAT

weird here it didn't work Sad
maybe 'cause  the localization ... or maybe some hacks, i'll test it again with a clean download folder, thnx anyway  Wink
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.073 seconds with 19 queries.