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Author Topic: Myths, urban legends.... and alien abduction  (Read 54578 times)
J. M. Pescado
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Re: Myths, urban legends.... and alien abduction
« Reply #75 on: 2007 December 10, 05:43:47 »
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Sims are lucky not to get tazed!
Would you LIKE this to happen? I COULD make the cops show up and start tazing people.
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Re: Myths, urban legends.... and alien abduction
« Reply #76 on: 2007 December 10, 05:47:58 »
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Hey, I'm all for making the sims more realistic.  Tongue
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Re: Myths, urban legends.... and alien abduction
« Reply #77 on: 2007 December 10, 06:04:38 »
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Sims are lucky not to get tazed!
Would you LIKE this to happen? I COULD make the cops show up and start tazing people.

HELL YES!
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Re: Myths, urban legends.... and alien abduction
« Reply #78 on: 2007 December 10, 06:34:31 »
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Sims are lucky not to get tazed!
Would you LIKE this to happen? I COULD make the cops show up and start tazing people.

Would you? Cheesy
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Re: Myths, urban legends.... and alien abduction
« Reply #79 on: 2007 December 10, 11:43:40 »
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Sims are lucky not to get tazed!
Would you LIKE this to happen? I COULD make the cops show up and start tazing people.

Yes, yes I do.  The electrocution animation would work fine for a tazed sim.  Also could this be made as a random event like the burglar except with slightly more regularity.  Also can I request that the cops laugh whilst tazing?
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Re: Myths, urban legends.... and alien abduction
« Reply #80 on: 2007 December 10, 13:34:55 »
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I am so warm and fuzzy that my comment is causing such wonderful creative juice for the community.  Wink
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Re: Myths, urban legends.... and alien abduction
« Reply #81 on: 2007 December 10, 17:43:59 »
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Sims are lucky not to get tazed!
Would you LIKE this to happen? I COULD make the cops show up and start tazing people.

Yes, yes I do.  The electrocution animation would work fine for a tazed sim.  Also could this be made as a random event like the burglar except with slightly more regularity.  Also can I request that the cops laugh whilst tazing?
Plus, any sim on lot who dislikes the sim being tazed should get a relationship gain to the cop. This'd be lovely.
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Re: Myths, urban legends.... and alien abduction
« Reply #82 on: 2007 December 10, 17:51:18 »
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I am so warm and fuzzy that my comment is causing such wonderful creative juice for the community.  Wink
That's just the tazing.
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Re: Myths, urban legends.... and alien abduction
« Reply #83 on: 2007 December 10, 19:25:28 »
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Seat me squarely in the pro-tazing camp. That would be a gleefully welcome addition to my game Smiley
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Re: Myths, urban legends.... and alien abduction
« Reply #84 on: 2007 December 10, 20:23:52 »
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Yeah, who puts stereos outside? You get the cops called on you if you party into the early morning with a stero going. Because stereos are loud.
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Re: Myths, urban legends.... and alien abduction
« Reply #85 on: 2007 December 10, 20:30:54 »
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Yeah, who puts stereos outside? You get the cops called on you if you party into the early morning with a stero going. Because stereos are loud.

We had speakers outside at the house I grew up in. It was on a pretty big plot, and our closest neighbors were always invited to our parties. Also, the only music my father tended to play really loud was Vivaldi.

Frat and sorority houses at MSU also regularly had stereos outside when I went there. They also regularly got the cops called on them, but they never learned. Tazering would have helped.
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Re: Myths, urban legends.... and alien abduction
« Reply #86 on: 2007 December 10, 22:28:29 »
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Floormates of mine my freshman year were blasting their stereo in the middle of the day and got the cops (the real ones, not campus security) called on them. Turned out they were smoking copious amounts of pot as well. Having daddy on the Board of Directors doesn't help much when the CPD gets you for possession on campus.

 Grin
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Re: Myths, urban legends.... and alien abduction
« Reply #87 on: 2007 December 11, 13:45:36 »
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Knowledge sims should probably like it and roll wants to be tazed.

And of course tazing should make the sim hate the cop in the short term, but in the long term the relationship will shift to positive as they realise it was for their own good.  Like the relationship with a burglar.

My sims end up with the stereo outside because I usually play with small houses and there's no room inside for dancing.
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Re: Myths, urban legends.... and alien abduction
« Reply #88 on: 2007 December 11, 16:00:14 »
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Frat and sorority houses at MSU also regularly had stereos outside when I went there. They also regularly got the cops called on them, but they never learned. Tazering would have helped.

 MSU... never learned.. Uh.. isn't that  redundant?
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Re: Myths, urban legends.... and alien abduction
« Reply #89 on: 2007 December 11, 19:15:13 »
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Regarding that old twins food thing; does anyone know what the source of that rumor was?  I swear it was something that came from a  game developer which was why it was given so much credence by the community long after experimentation proved it untrue.  I only have the base game and Uni but I thought I read that some food thing has been or is being added to one of the EPs.  Perhaps the company goon was referring to something that wasn't in the game yet at the point the rumor started?  In any case that one always bugged me because of the non-awesome stupidity it unleashed on the various Sims 2 message boards.
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Re: Myths, urban legends.... and alien abduction
« Reply #90 on: 2007 December 11, 19:23:57 »
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Frat and sorority houses at MSU also regularly had stereos outside when I went there. They also regularly got the cops called on them, but they never learned. Tazering would have helped.

 MSU... never learned.. Uh.. isn't that  redundant?

No, "fraternities", "sororities" and "never learned" is redundant. Kind of like "UM" and "snotty brat with no real campus".
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Re: Myths, urban legends.... and alien abduction
« Reply #91 on: 2007 December 11, 19:38:12 »
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Knowledge sims should probably like it and roll wants to be tazed.

They'd like it once, or they would want to see it happen to someone else, like they do with electrocution.
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Re: Myths, urban legends.... and alien abduction
« Reply #92 on: 2007 December 11, 21:16:50 »
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Regarding that old twins food thing... I thought I read that some food thing has been or is being added to one of the EPs...

There was an interview back in the olden days where it was outright stated that a pregnant sim could find that eating "certain" foods increased chances of having twins, after which everyone started swearing it was cookies. No, spaghetti. No, some other damn thing. Then the pre-publicity for OFB announced definitively (backed up by the Prima game guide, so it *had* to be true  Roll Eyes) that eating cheesecake during pregnancy would cause Twins. All well and good, only EAxis forgot to activate the cheesecakey code when OFB shipped, so that part had to be included in a later patch. But finally, yes Virginia, there is a twin-inducing food.
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Re: Myths, urban legends.... and alien abduction
« Reply #93 on: 2007 December 11, 21:26:12 »
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I think it was due to the normal convolution of conversation lines that happens during chats. Someone asked "Is there any way to increase the odds of twins?" and then someone said something about bribing Maxis to get some feature included, and a Maxoid said "I like chocolate-chip cookies." So immediately the sheeple decided that eating cookies guaranteed twins and proceeded to test it. To no avail, since it was false.
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Re: Myths, urban legends.... and alien abduction
« Reply #94 on: 2007 December 11, 22:30:59 »
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Of course, then people sent their pregnant simchicks off to eat cookies (or whatever the theory-food of the week happened to be) in droves during every pregnancy, so when one of them happened to produce twins, people started to cite the one time in 587 tries that it just happened to coincide as "No, really, it works! I have proof!"
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Re: Myths, urban legends.... and alien abduction
« Reply #95 on: 2007 December 11, 22:43:58 »
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I remember trying to explain how statistics works (very basically) to people on the BBS back then. They didn't get it.
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Re: Myths, urban legends.... and alien abduction
« Reply #96 on: 2007 December 12, 01:14:27 »
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No, "fraternities", "sororities" and "never learned" is redundant. Kind of like "UM" and "snotty brat with no real campus".

Well, yeah... That goes without saying.
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Re: Myths, urban legends.... and alien abduction
« Reply #97 on: 2007 December 12, 01:57:29 »
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I remember trying to explain how statistics works (very basically) to people on the BBS back then. They didn't get it.

I would probably have fainted if they did get it. What a mess that stupid 'twin' thing was at times. Sheesh.

Thanks for the heads up with the borked stereo. I thought it was more EAxis crap. The game audio seems terribly wonky.

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Re: Myths, urban legends.... and alien abduction
« Reply #98 on: 2007 December 12, 02:03:25 »
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Knowledge sims should probably like it and roll wants to be tazed.
So true. Tazing really is fun! I've developed a hefty resistance to it as a result.
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Re: Myths, urban legends.... and alien abduction
« Reply #99 on: 2007 December 12, 03:00:46 »
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Knowledge sims should probably like it and roll wants to be tazed.
So true. Tazing really is fun! I've developed a hefty resistance to it as a result.

Thanks a bunch for the image that just flashed into my head, featuring Pes, Mrs. Pes, and a cattle prod Tongue.
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